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Article #509Re: Ammo Problem
From: Simon Trowman
Date: Sun, 27 Sep 1998 00:00
Date: Sun, 27 Sep 1998 00:00
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1443 bytes
Hibiki Sakuru wrote in message <6uldrd$b...@bgtnsc02.worldnet.att.net>...
>why does ammo disapear if its not even used, just loaded in to the gun.
>
>I get tiresd of having to walk around with all my guns unloaded, fearing
that
>if i kill the last guy, i will lose tons of unused loaded ammo, and even
for
>
RE > Hi freind,
Yes, sadly all ammo clips loaded in your weapons
will be lost after battle, wether you used them or not. ( I think this is
a- bug? ) The best thing to do, is when you make your last kill, ( before
you end your turn ) un'load all your weapons ammo ( well the ammo you dont
want to lose ). Personally I have never come across this problem, maybe it
depends on what version you are using. (I am using ver:1.4, Presuming your
on about UFO) Any way, if you want to try some patches or editors go to
this site http://members.aol.com/stjones/xcomutil/index.html Or you can
try out Mythos's home page as well at, www.mythosgames.com/mythlink.htm
Hope i helped in some way . SEE YA
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From: "Simon Trowman" <tro...@NOSPAM.net> Subject: Re: Ammo Problem Date: 1998/09/27 Message-ID: <6um23p$fvo$2@eros.clara.net> X-Deja-AN: 395381272 References: <6uldrd$b79@bgtnsc02.worldnet.att.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Newsgroups: alt.games.x-com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit