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Thread View: alt.games.x-com
6 messages
6 total messages Started by Christopher Dudley Sat, 26 Sep 1998 00:00
Hope on the Horizon AKA: Who needs MPS anyway?
#492
Author: Christopher Dudley
Date: Sat, 26 Sep 1998 00:00
32 lines
2150 bytes
Hello faithful X-COM players,

It's me again.  Well, we here at Star Blade have been talking it over, and
we've made the big decision.  We're going for it.  Microprose be damned,
there will be a UFO Remake.  We may never be able to sell it, but thats not
the most important thing to me, or to my company.

Star Blade was founded on the idea that there are not enough games today
that actually contain a game.  Nowadays the company writes an Engine, and
they try to fit a game around it.  If the game does not show all of the
wonderful features of their new product, the game idea is scrapped and they
try to make another one.  Or, they make a crappy game and develop a Total
Convesion for it later, knowing the origional product is total crap.

We at Star Blade have a very different point of view on the subject.  We are
inspired by the older games that didn't have the high technology of todays
games, but were infinately more enjoyable.  We start with a good game idea,
and we fit the technology around THAT.  This, I beleive was the motivating
factor behind the orgional X-COMs.

We'll give it all we can spare, but we'll need help from you, the X-COM
community.  Artists, Musicians, Idea People.  Unite!  We can disprove the
old idea that only a large company can make a game!  Development news, and
ideas can be posted all here.  And as those of you who have tried know, I
respond to emails as well.

This will be the best X-COM yet, and with all of the creative people on this
NG, I know we can pull it off.

Once again signing off,
Christopher 'MaddCat' Dudley
Star Blade Studios
Re: Hope on the Horizon AKA: Who needs MPS anyway?
#493
Author: Detonate
Date: Sat, 26 Sep 1998 00:00
10 lines
994 bytes
Good to hear from you again Chris.

I am sure I speak for the majority of those who either contribute or lurk
here when I say we would be more than willing to assist in your efforts.
Exactly what we can contribute depends on the individual, naturally, but do
you have any kind of plan to go about this project?

What happens next?

Detonate
Re: Hope on the Horizon AKA: Who needs MPS anyway?
#494
Author: Christopher Dudley
Date: Sat, 26 Sep 1998 00:00
14 lines
959 bytes
>Exactly what we can contribute depends on the individual, naturally, but do
>you have any kind of plan to go about this project?


The plan is thus:  We make the greatest X-COM of all time.  ;)

>What happens next?


We collect and collaberate ideas to write the design specification.

>Detonate
>
>
Re: Hope on the Horizon AKA: Who needs MPS anyway?
#495
Author: Detonate
Date: Sat, 26 Sep 1998 00:00
15 lines
1076 bytes
Erm... not exactly the answer I was looking for, to be honest Chris.

But I guess you knew that anyway.

Lay off the beer before going online, eh ;-)

Detonate

>
>The plan is thus:  We make the greatest X-COM of all time.  ;)
>
>>What happens next?
>
>
>We collect and collaberate ideas to write the design specification.
Re: Hope on the Horizon AKA: Who needs MPS anyway?
#496
Author: Christopher Dudley
Date: Sat, 26 Sep 1998 00:00
17 lines
1341 bytes
>Erm... not exactly the answer I was looking for, to be honest Chris.
>
>But I guess you knew that anyway.


Kinda, I was in a hurry.  I had to go to a customer house to fix a computer
problem.  I also work at an ISP, in addition to Star Blade.

>Lay off the beer before going online, eh ;-)

I don't drink.  ;)


Anyway, in reference to the questions.  I answered quite honestly.  We
simply gather ideas to make the game.  We write up a design specification,
and we proceed from there.  i've been programming far too long to start
something with out a completed design document.  ;)
Re: Hope on the Horizon AKA: Who needs MPS anyway?
#497
Author: Detonate
Date: Wed, 30 Sep 1998 00:00
10 lines
915 bytes
Any truth in the rumour that you bought the XCOM licence from MPS, Chris...
?

Also, any chance you can post the list of ideas you collected from email and
the ng, to give our newer contributors some idea as to what has been stated
already?

Many thanks

Detonate
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