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Article #492

Hope on the Horizon AKA: Who needs MPS anyway?

#492
From: Christopher Dudley
Date: Sat, 26 Sep 1998 00:00
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Hello faithful X-COM players,

It's me again.  Well, we here at Star Blade have been talking it over, and
we've made the big decision.  We're going for it.  Microprose be damned,
there will be a UFO Remake.  We may never be able to sell it, but thats not
the most important thing to me, or to my company.

Star Blade was founded on the idea that there are not enough games today
that actually contain a game.  Nowadays the company writes an Engine, and
they try to fit a game around it.  If the game does not show all of the
wonderful features of their new product, the game idea is scrapped and they
try to make another one.  Or, they make a crappy game and develop a Total
Convesion for it later, knowing the origional product is total crap.

We at Star Blade have a very different point of view on the subject.  We are
inspired by the older games that didn't have the high technology of todays
games, but were infinately more enjoyable.  We start with a good game idea,
and we fit the technology around THAT.  This, I beleive was the motivating
factor behind the orgional X-COMs.

We'll give it all we can spare, but we'll need help from you, the X-COM
community.  Artists, Musicians, Idea People.  Unite!  We can disprove the
old idea that only a large company can make a game!  Development news, and
ideas can be posted all here.  And as those of you who have tried know, I
respond to emails as well.

This will be the best X-COM yet, and with all of the creative people on this
NG, I know we can pull it off.

Once again signing off,
Christopher 'MaddCat' Dudley
Star Blade Studios
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From: "Christopher Dudley" <cdu...@mail.inspired-designs.net>
Subject: Hope on the Horizon  AKA: Who needs MPS anyway?
Date: 1998/09/26
Message-ID: <Nu8P1.19406$aY.5229245@news.giganews.com>
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