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Started by Richard Evans
Thu, 17 Sep 1998 00:00
Interceptor - 2 questions
Author: Richard Evans
Date: Thu, 17 Sep 1998 00:00
Date: Thu, 17 Sep 1998 00:00
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I've been playing Interceptor on and off since its been released and two questions spring to mind: 1: what does the tractor beam do? - I've used it for towing disabled aliens around/into hyperspace to take back to base BUT simply leaving the alien floating in space results in it being recovered anyway so why bother. 2: How long does the "story" ( the bits of intercepted signals) go on for - I've wiped out every alien installation and after a week a new base appears and the game continues. How do I "win"?!! Any help much appreciated Richard RDE...@geocities.com
Re: Interceptor - 2 questions
Author: Kelger Vlondett
Date: Thu, 17 Sep 1998 00:00
Date: Thu, 17 Sep 1998 00:00
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In article <uLYlqmn...@ntdwwaaw.compuserve.com>, Richard Evans <RDE...@geocities.com> writes >I've been playing Interceptor on and off since its been released and two >questions spring to mind: > >1: what does the tractor beam do? - I've used it for towing disabled aliens >around/into hyperspace to take back to base BUT simply leaving the alien >floating in space results in it being recovered anyway so why bother. > I believe the automatic recovery to be an unintentional mistake in the game, you are ment to have to use them but currently you dont I am hoping this will be patched up. My main use for the tractor beam was to ignore the warnings in the report and to challenge aliens to tug-of-war. I found this tactic to be very effective early on as you can use this to disable the wraths using it faster than you can destroy them using conventional weapons, and as your mass is larger than that of the small wraith you can get away with it with minimum damage which is repaied instantly upon arrival back at base anyway. >2: How long does the "story" ( the bits of intercepted signals) go on for - >I've wiped out every alien installation and after a week a new base appears >and the game continues. How do I "win"?!! As well as interceting messages you have to collect the componants the aliens are transporting when you have collected enough of these you scientists will make a guess or two and work out what the aliens are up to. Then and only then will they get down to the creation of the solution. Kelger Vlondett...
Re: Interceptor - 2 questions
Author: Richard Evans
Date: Fri, 18 Sep 1998 00:00
Date: Fri, 18 Sep 1998 00:00
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----Original Message----- From: Kelger Vlondett <Altar_...@metrassoc.demon.co.uk> Newsgroups: alt.games.x-com Date: 17 September 1998 22:51 Subject: Re: Interceptor - 2 questions >> >I believe the automatic recovery to be an unintentional mistake in the >game, you are ment to have to use them but currently you dont I am >hoping this will be patched up. >My main use for the tractor beam was to ignore the warnings in the >report and to challenge aliens to tug-of-war. I found this tactic to be >very effective early on as you can use this to disable the wraths using >it faster than you can destroy them using conventional weapons, and as >your mass is larger than that of the small wraith you can get away with >it with minimum damage which is repaied instantly upon arrival back at >base anyway. > Never thought of using it as a weapon - that sounds like a pretty good trick - especially as you can develope the tractor beam before you get the tachyon pulsers. Next time I play I'll remeber that one > >As well as interceting messages you have to collect the componants the >aliens are transporting when you have collected enough of these you >scientists will make a guess or two and work out what the aliens are up >to. Then and only then will they get down to the creation of the >solution. > > >Kelger Vlondett... > I've intercepted every component coming my way and now the stream of alien convoys has dried up - I guess I just have to keep looking Thanks Richard
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