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Thread View: alt.games.x-com
7 messages
7 total messages Started by Ed Gross Mon, 05 Apr 2004 16:35
X-Com for the Pocket PC
#35679
Author: Ed Gross
Date: Mon, 05 Apr 2004 16:35
4 lines
914 bytes
Provided, of course, that it isn't a hoax and doesn't get sued out of
existance before seeing the light of day.

http://www.smksoft.vistcom.ru/pufo.shtml
Re: X-Com for the Pocket PC
#35680
Author: Julian Gollop
Date: Mon, 05 Apr 2004 23:25
14 lines
1422 bytes
"Ed Gross" <rienensruin@hotmail.com> wrote in message
news:b6081e49.0404050835.64ef0e2f@posting.google.com...
> Provided, of course, that it isn't a hoax and doesn't get sued out of
> existance before seeing the light of day.
>
> http://www.smksoft.vistcom.ru/pufo.shtml

Yikes, they stole my game!

Er.. actually somebody already did that, so good luck to them.


Julian Gollop
Re: X-Com for the Pocket PC
#35681
Author: Crazy Photon
Date: Tue, 06 Apr 2004 03:24
30 lines
1729 bytes
Julian Gollop wrote:

> "Ed Gross" <rienensruin@hotmail.com> wrote in message
> news:b6081e49.0404050835.64ef0e2f@posting.google.com...
>> Provided, of course, that it isn't a hoax and doesn't get sued out of
>> existance before seeing the light of day.
>>
>> http://www.smksoft.vistcom.ru/pufo.shtml
> 
> Yikes, they stole my game!
> 
> Er.. actually somebody already did that, so good luck to them.

Pity the site is in Russian, but luckily there are translators for that:

http://webtranslation.paralink.com/urlmode.asp

I hope they finish it as well.

> Julian Gollop

Cool, I've never met any of the X-COM creators before, I must say you have
made a very nice game, I want to thank you for that :-)

Greetings,

Crazy Photon

-- 
Resistance is NEVER futile... except for you!
Re: X-Com for the Pocket PC
#35685
Author: Bateau
Date: Tue, 06 Apr 2004 13:39
116 lines
6326 bytes
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        ``''

>
>"Ed Gross" <rienensruin@hotmail.com> wrote in message
>news:b6081e49.0404050835.64ef0e2f@posting.google.com...
>> Provided, of course, that it isn't a hoax and doesn't get sued out of
>> existance before seeing the light of day.
>>
>> http://www.smksoft.vistcom.ru/pufo.shtml
>
>Yikes, they stole my game!

Of course. They are russian. Russia hasn't created anything original in
70 years.

>Er.. actually somebody already did that, so good luck to them.

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Re: X-Com for the Pocket PC
#35682
Author: Serge Semashko
Date: Tue, 06 Apr 2004 16:57
26 lines
1897 bytes
"Julian Gollop" <julian@nospamat.codotech.com> wrote in message news:<yTlcc.10745$4N3.9006@newsfe1-win>...

> > http://www.smksoft.vistcom.ru/pufo.shtml
> 
> Yikes, they stole my game!
> 
> Er.. actually somebody already did that, so good luck to them.

Are you talking about UFO2000? I'm sorry if you feel so. We did not
want to steal anything but just tried to give a second life to the
best game ever that is not officially developed anymore :(

We have plans for replacing graphics and everything not created by us
to become completely legal. But unfortunately the game can lose its
X-COM feeling just like LSN is a good game but definitely not X-COM.

We really do respect what you did in the past and what you are
developing currently. If I can do anything for you (provide a link
from ufo2000 homepage to LSN, update documentation to explicitly state
that the game is really using a large part of your work, ...), just
e-mail me.

--
Serge Semashko
ufo2000 development team
http://ufo2000.sourceforge.net
Re: X-Com for the Pocket PC
#35683
Author: Wayne Imlach
Date: Tue, 06 Apr 2004 22:33
33 lines
2350 bytes
I thought Julian was refering to a certain other publisher, starts with
'Micro' and ends in 'prose'...


"Serge Semashko" <serge@lxnt.info> wrote in message
news:5b7f9c48.0404060857.6ca5a5ec@posting.google.com...
> "Julian Gollop" <julian@nospamat.codotech.com> wrote in message
news:<yTlcc.10745$4N3.9006@newsfe1-win>...
>
> > > http://www.smksoft.vistcom.ru/pufo.shtml
> >
> > Yikes, they stole my game!
> >
> > Er.. actually somebody already did that, so good luck to them.
>
> Are you talking about UFO2000? I'm sorry if you feel so. We did not
> want to steal anything but just tried to give a second life to the
> best game ever that is not officially developed anymore :(
>
> We have plans for replacing graphics and everything not created by us
> to become completely legal. But unfortunately the game can lose its
> X-COM feeling just like LSN is a good game but definitely not X-COM.
>
> We really do respect what you did in the past and what you are
> developing currently. If I can do anything for you (provide a link
> from ufo2000 homepage to LSN, update documentation to explicitly state
> that the game is really using a large part of your work, ...), just
> e-mail me.
>
> --
> Serge Semashko
> ufo2000 development team
> http://ufo2000.sourceforge.net
Re: X-Com for the Pocket PC
#35684
Author: Julian Gollop
Date: Tue, 06 Apr 2004 22:40
28 lines
2211 bytes
> Are you talking about UFO2000? I'm sorry if you feel so. We did not
> want to steal anything but just tried to give a second life to the
> best game ever that is not officially developed anymore :(

No, I am not talking about UFO2000. I am talking about our original
publishers - Microprose - who forced us into handing over the intellectual
property rights to X-Com.

> We have plans for replacing graphics and everything not created by us
> to become completely legal. But unfortunately the game can lose its
> X-COM feeling just like LSN is a good game but definitely not X-COM.

I wish you all the best with UFO2000, and have no problem with anything you
are doing.

> We really do respect what you did in the past and what you are
> developing currently. If I can do anything for you (provide a link
> from ufo2000 homepage to LSN, update documentation to explicitly state
> that the game is really using a large part of your work, ...), just
> e-mail me.

A link would be nice, yes.


> --
> Serge Semashko
> ufo2000 development team
> http://ufo2000.sourceforge.net
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