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Article #35684

Re: X-Com for the Pocket PC

#35684
From: Julian Gollop
Date: Tue, 06 Apr 2004 22:40
28 lines
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> Are you talking about UFO2000? I'm sorry if you feel so. We did not
> want to steal anything but just tried to give a second life to the
> best game ever that is not officially developed anymore :(

No, I am not talking about UFO2000. I am talking about our original
publishers - Microprose - who forced us into handing over the intellectual
property rights to X-Com.

> We have plans for replacing graphics and everything not created by us
> to become completely legal. But unfortunately the game can lose its
> X-COM feeling just like LSN is a good game but definitely not X-COM.

I wish you all the best with UFO2000, and have no problem with anything you
are doing.

> We really do respect what you did in the past and what you are
> developing currently. If I can do anything for you (provide a link
> from ufo2000 homepage to LSN, update documentation to explicitly state
> that the game is really using a large part of your work, ...), just
> e-mail me.

A link would be nice, yes.


> --
> Serge Semashko
> ufo2000 development team
> http://ufo2000.sourceforge.net
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From: "Julian Gollop" <julian@nospamat.codotech.com>
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Subject: Re: X-Com for the Pocket PC
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