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Thread View: alt.games.x-com
5 messages
5 total messages Started by ala... Mike Mulligan Fri, 04 Sep 1998 00:00
Some Questions on X-Com Apoc from a newbie!
#232
Author: ala... Mike Mulligan
Date: Fri, 04 Sep 1998 00:00
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Ok how many work shops should I have..and what should I be producing
for profit!  Also what vehicles should I be using..currently I'm using
Hoverbikes with either a Bolter 4000 or a Render Plasma Gun, Hovercars
and the Valkyrie (which is what I use for transport as well as
shooting down the UFO's..but not doing so well..I'm not able to bring
down that many UFO's..

I've noticed that several times while playing that a pop up screen
will notify me of an illegal flyer..and this is usually someone who's
going to attack another corporation..ie:  Psyke attacks Diablo any
ways when they starting shooting it out in the city (using there
Hoverbikes and hovercars etc..) they end up shooting up some slums or
damaging something else when they miss each other and hit a
building..ok should I shoot down this illegal flyer or leave him
alone?  If I shoot it down won't that corp hate me for doing so??

What Corps. should I pay money out to for alliances?

That's it for now..

Mike
Re: Some Questions on X-Com Apoc from a newbie!
#233
Author: Simon Trowman
Date: Fri, 04 Sep 1998 00:00
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  Dear Mike,
    Thanks for your comments to the group, you have posted to the right
place!  As you have probably noticed, there are many tips concerning X-COM
UFO (Enemy Unknown), if you stay posted, once I have finished all my tips
for UFO, I will also be creating (and I am at the moment) a massive X-COM
Apocalypse tips EXTRAVAGANZA!!!  But, this will be within a few months, but
for now, I will treat you in the strategy of BAGGING UFOs.

In the early stages, hoverbikes do make the best attack vehicles, buy up all
the hoverbikes and Rendor plasma gun you can, and fit your vehicles out with
SD Sports engines.  Upgrade the missile systems in your Valkyrie and
hovercars (which I never use) to Prophets and Janitors and upgrade the
engines to the best you can afford.
    When a UFO appears, switch to overhead mode.  Pause the game, hold down
the CTRL key and click on all the vehicles to make a large attack group.
Swat the UFOs with your bike swarms and they will fall out of the skies like
litle extraterrestrial flies!
    Prevent your vehicles from accidentally shooting one another by
assigning different altitudes to them.  This, along with keeping your
vehicles on catious attack, will reduce the number of friendly-fire
incidents.

    On the idea of workshop, it depends on how many men you have.
Personally I have 2 bases, with 3 large workshops each, one base will pump
out equipment I need and the other base equipment I can sell and make profit
from.  And, you don`t really need to make things to sell.  What you can`t
afford, STEAL!!!  If you raid the Cult of Sirius then they have small things
in their heads called Psi-clones and sell their weapons.  At $4,500 a go
(psi-clones), these can bring in some serious roger!  But don`t flood the
market with them in one go, as the more you supply, the less they pay for
them the next week, so try and sell them about two at a time, at spaced out
intervals!  When on raids, try and go for the warehouses (arms, preferably)
as these will contain a lot more tucker, mate.

    There you go, hope this is of some use to you.  Stay posted, as I said,
in a few months, I will start posting my regular X-COM Apoc tips.

        From Simon Trowman the Muton Slayer
Re: Some Questions on X-Com Apoc from a newbie!
#234
Author: Shaun Green Greenish9
Date: Tue, 08 Sep 1998 00:00
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> In the early stages, hoverbikes do make the best attack vehicles, buy up all
> the hoverbikes and Rendor plasma gun you can, and fit your vehicles out with
> SD Sports engines.  Upgrade the missile systems in your Valkyrie and
> hovercars (which I never use) to Prophets and Janitors and upgrade the
> engines to the best you can afford.
>     When a UFO appears, switch to overhead mode.  Pause the game, hold down
> the CTRL key and click on all the vehicles to make a large attack group.
> Swat the UFOs with your bike swarms and they will fall out of the skies like
> litle extraterrestrial flies!
>     Prevent your vehicles from accidentally shooting one another by
> assigning different altitudes to them.  This, along with keeping your
> vehicles on catious attack, will reduce the number of friendly-fire
> incidents.

Um...I don't know if it's just me, but this seems to be the almost-exact same
wording as the XCOM Apoc guide I read in the UK version of PC Gamer...just
curious.

Greenish_9
PS.  If you have no idea who I am, please see my other message!
Re: Some Questions on X-Com Apoc from a newbie!
#235
Author: Simon Trowman
Date: Tue, 08 Sep 1998 00:00
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Hi Shaun,
                 Yes you are totally correct, and on the ball (so to speak).
Yes its no secret, most of my tips are from magazines and other obscure
places, (though I do add some of my own in and that of other fellow
X-COMees,  and I encourage you also to send as many tips and info off any
X-COM game you can muster up.  After all thats what a newsgroup is for ..
                                    SEE YA .





=============================
>From Simon Trowman
Please replace NOSPAM with clara


>
Re: Some Questions on X-Com Apoc from a newbie!
#236
Author: Detonate
Date: Tue, 08 Sep 1998 00:00
32 lines
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You fraud Simon! :-)

I thought they were a bit basic too... <g>

When are we going to see your own 'blow by blow' accounts of being a Supreme
Commander of XCOM then, eh?

Detonate

Simon Trowman wrote in message <6t47fs$ht3$1...@eros.clara.net>...
>
>Hi Shaun,
>                 Yes you are totally correct, and on the ball (so to
speak).
>Yes its no secret, most of my tips are from magazines and other obscure
>places, (though I do add some of my own in and that of other fellow
>X-COMees,  and I encourage you also to send as many tips and info off any
>X-COM game you can muster up.  After all thats what a newsgroup is for ..
>                                    SEE YA .
>
>
>
>
>
>=============================
>>From Simon Trowman
>Please replace NOSPAM with clara
>
>
>>
>
>
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