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Article #109

Re: New X-COM Beta Test

#109
From: ki... Joe Schulte
Date: Mon, 28 Sep 1998 00:00
32 lines
1870 bytes
Shaun Green (Greenish9) (gree...@greenshb.globalnet.co.uk) wrote:
: I assume you all have previously read the message I am replying to.  I
: just want to say: I agree with you completely, Jakob!  He says
: Apocalypse was "terrible" (which it definitely WASN'T!), and then the
: guy lists loads of stuff that he would like in a game - all of which was
: in said "terrible" game!  Maybe he should think out his posts a little
: more.

: Greenish_9

: PS. I don't intend any offence - just request that you (Joe) consider
: exactly what you are saying.

Let's add more "great" things about Apocalypse.

1. They totally fucked up the world. Megacorporations warring. In the
middle of a city. Vehicles randomly getting shot down. 

2. Aliens invading one big city. Why? Where's the rest of the planet? It's
not like they have to invent one. They know what the Earth looks like. I'd
bet most of the audience does, too.

3. Neon everything. Thrilling. 

4. People dress well. Even in the slums. Neat.

5. Nothing spooky about it whatsoever. 

The engine was fine, everything else was terrible. 

Now, what was being discussed? A grafting of the graphics from UFO to the
Apocalypse engine, or an update of the original?
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From: ki...@earth.execpc.com (Joe Schulte)
Subject: Re: New X-COM Beta Test
Date: 1998/09/28
Message-ID: <6uoigm$i6c@newsops.execpc.com>
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