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Article #393Re: XCOM - TFTD questions....
From: Jakob
Date: Sat, 19 Sep 1998 00:00
Date: Sat, 19 Sep 1998 00:00
36 lines
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2082 bytes
I play the same way, usually. For me, I have had times where I just have to reload the mission, but I never save or load from within a mission. This may sound really stupid, (in fact, I'm sure it will) but I sometimes talk out my orders, and my recruits replies, or at least imagine it this way. It almost adds a roleplaying element to the game...sometimes I even feel a sense of dramatic pride and respect for the soldier who just gave his life to let his fellow soldiers escape to safety. God, I must suck... -Jakob Detonate wrote in message <906156592.27027.0...@news.demon.co.uk>... >PBC & Evil Q have what I would consider the 'purist' way of embarking on a >game of XCOM [be it UFO or TFTD]. As they have said, it makes you think, >you accept the mettle of your title, being supreme commander of the XCOM >forces. It's tough when you _know_ some of your squad will never return, >after all the missions they've been through, the way they've been nurtured >and progressed, only to find that one mission is their final mission. And >you find yourself without that critical pivot to your squad... It's tough, >but you gotta deal with it. > >I like your style gentlemen, you do XCOM proud! :-) > >These two commanders should be an example to us all, to show us how things >should be done. > >Anyone care to comment? Is reloading during missions a no no, or a means to >an end? > >Detonate > >
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From: "Jakob" <imma...@pacifier.com> Subject: Re: XCOM - TFTD questions.... Date: 1998/09/19 Message-ID: <3604682f.0@news.pacifier.com> X-Deja-AN: 392881469 References: <905973562.9891.0.nnrp-07.c2deb095@news.demon.co.uk> <36017810.D87B3C0F@globalxs.nl> <6tuirj$md8@news-central.tiac.net> <6tuk1v$1nh@fcnews.fc.hp.com> <906156592.27027.0.nnrp-03.c2deb095@news.demon.co.uk> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3007.0 X-Trace: 19 Sep 1998 19:27:59 +0700, 216.65.140.71 Newsgroups: alt.games.x-com,comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit