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Article #798Re: More weapons ideas!
From: Roger.Chapman
Date: Wed, 07 Oct 1998 00:00
Date: Wed, 07 Oct 1998 00:00
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>
>Two weapons I'd like to see: some sort of flamethrower, and a heavy machine
>gun.
>
>On the flamethrower, I mean something with more meat than just incindiary
>rounds ("cindies"). I'm talkin' DESTRUCTION: light off the `thrower, fan
it
>in an arc, set everything on fire. It would probably unbalance the game in
>the first two XCOMs since there's no penalty for wanton destruction, but in
>APOCALYPSE, you'd have to use some judgement: those pesky corporations get
>pissed when you damage their alien-infested property.
>
Good idea about the flamethrower. Perhaps you could use it to cut off part
off the map. You know, set a glade of trees on fire and the aliens can't
get through without being toasted! And on night mission, a flame thrower
would be very useful! :)
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From: "Roger.Chapman" <Roger....@btinternet.com> Subject: Re: More weapons ideas! Date: 1998/10/07 Message-ID: <6vggbe$8p1$1@mendelevium.btinternet.com> X-Deja-AN: 398734535 References: <361a7236.0@news.pacifier.com> <361a937a.21699633@news.jancomulti.com> <6vfppc$57e$1@news-in.anc.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Organization: BT Internet Newsgroups: alt.games.x-com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit