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Article #701Re: UFO vs. TFTD
From: cap... Ian York
Date: Fri, 02 Oct 1998 00:00
Date: Fri, 02 Oct 1998 00:00
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2164 bytes
Robert Bohnenberger DMD (rtb...@erols.com) wrote: : : I just went back to ufo & got creamed. I think there's a slightly : different style of play. : : > It seems to me like the game moves much too fast, and the more dangerous : > aliens start arriving much earlier in the game : : I'm not sure, but I think the better you do, the harder they hit you. : No way to prove it tho. Hmm, just started two concurrent games of UFO to test this: Game One: using the saved/reload method to get through ocmbat missions I successfully cleared out 2 Terror Sites & 6 UFOs with minimal casualties. End of January: excellent score, big boost in funding. In February, though, the shit hits the fan as Mutons dominate the UFO missions (built those Lasers just in time!), and psionic Sectoids with Cyberdiscs carry out Terror Missions. It's tough already. Game Two: minimal saves. Similar number of missions, but high casualties, including backing out of a Terror Site that had turned nasty (Floater snipers everywhere!). End of January: average score, small increase in funding. In February, less Terror Sites than in Game One, & they are still Floaters plus Reavers. No sign of Mutons or psi-aliens yet. Research may also play an important part: if your guys are running around in Power Suits armed with Laser Rifles or better, you don't encounter Floaters armed only with Plasma pistols! The enemy aliens get tougher (Mutons), better armed (Heavy Plasma, Blasters), & better supported (choose any from: Cyberdiscs, Sectopods, Crysalids & psi-leasres!). -- IY.
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From: cap...@brunel.ac.uk (Ian York) Subject: Re: UFO vs. TFTD Date: 1998/10/02 Message-ID: <6v2b99$ica$1@mimas.brunel.ac.uk> X-Deja-AN: 397003597 References: <3613683E.352B7429@mail.netvision.net.il> <36144C5A.1627@erols.com> X-Complaints-To: use...@brunel.ac.uk X-Trace: mimas.brunel.ac.uk 907325545 18826 134.83.108.7 (2 Oct 1998 10:52:25 GMT) Organization: Brunel University, Uxbridge, UK NNTP-Posting-Date: 2 Oct 1998 10:52:25 GMT Newsgroups: alt.games.x-com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit