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Article #594

Re: Ooops...(RE: XCOM aliens were NOT craP!)

#594
From: Roger.Chapman
Date: Wed, 30 Sep 1998 00:00
73 lines
3209 bytes
See my comments below:
>
>Roger.Chapman wrote:
>>
>> >> Shaun Green (Greenish9) wrote in message
>> >> <360EA503...@greenshb.globalnet.co.uk>...
>> >> >Yeah!  The Apoc aliens were original, unlike those from UFO (although
>> >> >being able to shoot little grey men was cool).  Chryssalids?  Seen
the
>> >> >'alien' films, anyone?  Of course, UFO was the atypical alien
invasion
>> >> >thing...which was what we all wanted!
>> >> >
>> >> >Greenish_9
>> >>
>> >> Ok, so the UFO aliens weren't that original, but they were still
better
>> than
>> >> Apoc.  Think about how nasty a Cyberdisk could be on a night terror
>> mission.
>> >> Shots coming out of the dark and killing your men and you couldn't
find
>> >> where they were coming from!  I can only think of two good weapons in
>> Apoc,
>> >> Megaspawn(a walking weapon) and Dimension Launchers(notice I didn't
say
>> >> grenades).
>> >
>> >I liked Apocs aliens better..but maybe that was 'cos I liked the game
>> >better!  Grenades were lethal, and devastators just as bad.  And entropy
>> >launchers?  Killers!
>>
>> I said not grenades cos both games have nasty grenades.  Entropy
launchers
>> were just annoying.
>
>Okay, not grenades - although they were used more often in Apoc. as they
>were easier to prime.  And entropies were MUCH more than
>annoying...homing acid bombs that destroyed equipment and could cripple
>men and shields!
>


Entropy launchers only slightly damage shields.  Or haven't you discovered
those yet? ;)

>> >> Chrysalids were much nasty than the 'aliens'.  In Aliens,
>> >> the...well...aliens had to drag you off to an egg chambers to get you
>> >> impregnated, and when the egg hatched it was a tiny bugger.
Chrysalids
>> can
>> >> perform a quick de-gutting, turn your man into an alien straight away,
>> and
>> >> when you kill the infected bloke, a full-sized one came out!
>> >
>> >Yes, but the Aliens were a lot harder!  And they popped up from the
>> >floor/ceiling/toaster quite nastily...
>> >
>>
>> But in UFO, aliens and men were much more evenly balanced.  No Toxin C to
>> help you out.
>
>Rubbish!  Sorry, but that is completely false.  Aliens have much more
>armour than the soldiers in UFO, as well as better weapons (at the
>start).  In Apoc., same as in UFO, the aliens started out much harder,
>then grew less lethal as time went on...with the advent of shields, both
>sides were relatively equal!  And Toxin C versus aliens evened up the
>entropy guns and devastators they used!
>

So aliens switching from brainsucker launchers to dimension launchers makes
them less deadly...
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From: "Roger.Chapman" <Roger....@btinternet.com>
Subject: Re: Ooops...(RE: XCOM aliens were NOT craP!)
Date: 1998/09/30
Message-ID: <6utrqe$7cv$2@mendelevium.btinternet.com>
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