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Article #521Re: An idea for a new X-com
From: W. Schnitzel
Date: Tue, 29 Sep 1998 00:00
Date: Tue, 29 Sep 1998 00:00
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<snip> Simon Trowman skrev i meddelandet <6urkff$jdh$3...@eros.clara.net>... > >W. Schnitzel wrote in message ... >>It >>would be extremely tiring to manage all your agents on the huge maps that >>Apoc had. >> >>Having 50 X-Com agents may sound cool, but isn't X-Com about small unit >>tactics? Getting to know your individual agents rather than queing up a >>whole group of agents? Just a thought. > > >Hi friend, > I agree 100% with you on the subject of smaller units. I >think for me it was this "getting to know my squadron" thing that really >got me hooked. how i weeped out loud when one off my men, whom i nurtured >and trained from the begining took a nose dive from one lousy accident. </snip> Now... if we could only make MicroProse agree *grin*
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From: "W. Schnitzel" <wschn...@liamtoh.com> Subject: Re: An idea for a new X-com Date: 1998/09/29 Message-ID: <YLcQ1.35$EH1.1383033@dummy> X-Deja-AN: 396128244 References: <1998092917155769019@zetnet.co.uk> <G48Q1.31$EH1.1207427@dummy> <6urkff$jdh$3@eros.clara.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 X-Complaints-To: ne...@bahnhof.se X-Trace: dummy 907106424 193.44.91.198 (Wed, 30 Sep 1998 00:00:24 MET DST) Organization: Bahnhof Customer News Posting NNTP-Posting-Date: Wed, 30 Sep 1998 00:00:24 MET DST Newsgroups: alt.games.x-com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit