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Article #472

Re: XCOM- UFO & TFTD : Moral dilemma...

#472
From: W. Schnitzel
Date: Wed, 23 Sep 1998 00:00
47 lines
2886 bytes
Speaking of which... is there a way to edit the game so that ALL troops you
hire can at least meet your minimum requirements? I know that the game
generates random numbers for your troops stats... but isn't there a value
that makes it search for 30+X instead of just X (X being the random value).

Anyone who has more experience with these editors please respond.
thanks in advance =)

Andy skrev i meddelandet <3608b065...@news.slip.net>...
>>I've been considering the uses of various editors and utilities out there
>>which enhance aspects of both UFO & TFTD recently.  I've come to a stage
>>where I'm trying to figure a way of using them in a limited capacity, but
>>want to throw the idea around, to gauge the response.
>>
>>I'm not concerned with maxing out money, bases or such like, my issue is
far
>>more mundane in it's approach.
>>
>>Basically, when you start a game, you get to buy additional operatives for
>>XCOM.  However, these grunts have random and limited stats, which to be
>>honest, does not reflect the quality of the sources they have come from.
>>This assumption is based on the fact that personnel are 'supplied' by
>>military or intelligence sources, or equivalent.  What I would prefer to
do
>>is to have someway of adjusting the stats slightly to reflect the
>>requirements of XCOM.  Something as simple as having all nauts with a base
>>30 stat in Bravery, for example.  It's not that significant, but does
>>represent a dilemma, so I would welcome further debate on the subject.
>>
>>Thanks
>>
>>Detonate
>>
>>
>
>Nothing "moral" about it... do whatever gives you the most fun in th
>game.  If cheating your butt off is the most fun, then go for it!  If
>playing "pure" is the most fun, then go for it.
>
>Here's what I'd reccomand:  Make 2 main combat squads, one that you
>hacked and one that is "pure".  Then before every mission, save the
>game.  Complete the mission with each squad.  If you get the most
>satisfation with the "pure" squad's victory, then that's the way to
>go.  If it doesn't metter to you which squad won, then hack the stats
>to your heart's content.
>
>This advice goes for all games.
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From: "W. Schnitzel" <wschn...@liamtoh.com>
Subject: Re: XCOM- UFO & TFTD : Moral dilemma...
Date: 1998/09/23
Message-ID: <tP9O1.23$db6.4994812@dummy>
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