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Article #35387

Re: UFO Aftermath (Minor Spoilers)

#35387
From: unitedw9fake
Date: Thu, 09 Oct 2003 05:07
48 lines
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On Wed, 08 Oct 2003 22:56:41 +0100, Mark Morrison <drdpikeuk@aol.com>
wrote:

>On Wed, 8 Oct 2003 22:37:28 +0100, "Sloth" <dave@sloth.plus.net>
>wrote:
>
>>
>>"malc" <malc@NOSPAM.gothcorp.co.uk> wrote in message
>>news:Pine.LNX.4.50.0310082111330.2103-100000@localhost...
>>> On Tue, 7 Oct 2003, Mark Morrison wrote:
>>>
>>> > On Tue, 7 Oct 2003 16:01:02 +0100, malc <malc@NOSPAM.gothcorp.co.uk>
>>> > wrote:
>>> >
>>> > >
>>> > >Impressive :o)
>>> > >I do find it odd that the human weaponry (so far) seems more powerful
>>that
>>> > >the Alien stuff... however I'm sure that'll change soon - afterall, I'm
>>> > >only (stuck) on the second plot-mission.
>>> > >
>>
>>Hmm, same here, I have several alien weapons, laser guns, plasma rifles etc,
>>and the human weapons I have seem far better...
>>
>>Used the first stuff that came to hand, Colt M4 - ?, and moved on through
>>HK636, HK611K5 etc
>>
>>The Neostead has to be the best short range weapon available.... I tried
>>clearing a big alien ship using LMG's and got gutted. retried with entire
>>squad using Neostead's on entry... and got shot up... but shot them up far
>>better..
>>
>>No deaths. 3 out of 7 of the squad were wounded though.. but at least they
>>weren't dead!
>>
>>Anybody tried using those alien plasma guns? the very heavy ones? Seem
>>useless to me.
>>
>>Dave
>>
>Didn't bother - the range is far too short.  You're better off with
>any number of short-range human weapons.

it's good to use alien laser rifles or advanced alien laser rifles.
becuz on aimed the advanced ones have 50 m range and 100 dmg
and on burst its 36 range and 300 dmg good enough for  in base or in
alien ship battles. so far it has served me very well
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From: unitedw9fake@bellatlantic.net
Newsgroups: alt.games.x-com
Subject: Re: UFO Aftermath (Minor Spoilers)
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