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Article #35379Re: UFO Aftermath
From: unitedw9
Date: Tue, 07 Oct 2003 09:30
Date: Tue, 07 Oct 2003 09:30
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On Tue, 07 Oct 2003 14:39:20 +0800, in alt.games.x-com you wrote: >____ On Tue, 07 Oct 2003 07:07:34 +0100 >\__/___ Mark Morrison ran through the > LI-\o-' streets of alt.games.x-com > | waving an axe and screaming: > / \ >>On Tue, 7 Oct 2003 00:35:31 +0100, malc <malc@NOSPAM.gothcorp.co.uk> >>wrote: >> >>When your guys are stronger, I like to carry a main weapon, and a >>shoret-range heave damage weapon for when I raid space ships (you >>generally fight close range in those). THere's a gun called a >>JAckhammer (IIRC) which does something like 1440 dmagae on burst, but >>only has a range of 6 metres or so. >> >>I also like the flame thrower. >> >>I keep meening to give someone a grenade launcher, but keep >>forgetting... > >Automatic shotguns and flamethrowers and grenade launchers? Cool. hmm last 2 days i played like 24 hrs of ufo im like at the end witht he last research option tofind the alien motherland:P anyways this is when the battlefield with its real time battles is retarded and ruthlessly hard even for me on normal difficulty. at this point when u enter any mission for a downed ufo or a ufo base 5 aliens with green bio armors on and using rocket launchers or midn control projectors or other things will surround ur guys and blast at u or control ur guys its so hard u cant make it past the beginning now for me and their bio armor makes it so it takes like 20 shots of a plasma cannon to kill them and it onylt akes like 4 shots for them to kill me or worst yet jsut zap my easy toc ontrol guys with amind control device and my squad of 7 is toast. another hard part are now my bases ar ebeing attacked all over and i cant defend any of them ebcuz the aliens always come together at one mass tain and my 7 guys are scattered all over the base and usually one or two guys find the whole mass of invading aliens. even worst if u get all ur guys together all these aliens do is blast their missile launchers at me and since this is real time most medium to short distances ur troops wont make it alive from the blasts. and the aliens dont care if they die blasting u becuz they got unlimited troops to send again tomorrow but as the humans u only get 1 new squaddies every like 5-10 days ingame which takes a while so u dont got that many guys to scarifice. worst yet their 2nd fave weapon on invading base missions is using the psi control devices and my own troops get controlled and theres nod efense for it, the effects wear off after a while but still it sucks. my stragety now is to play this game on easy mode to give me time to develop bio armor and the best weapons for my guys and stock up on alien medi kits productions. also this way i think i might try a specizlized squad where its 5 soldiers and 2 full time doctors or 4 soldiers and 3 full time doctors with best medical skills attributes with a whole backpack load of medical kits. that way my elite soldiers troops can run ahead with a rocket launcher blast a alien get mind controlled or what not or not and run back to my medics and get healed up and repeat. i think thats about the only way now for me to win this game hehe overall i find their real time battlefields to be the suxxorz becuz trees and hills or bushes doesnt block bullets and its all a crazy hit or miss randomness to bullets and blasts being fired from alien to humans. If they had went turned based this game woulda been so much funner and better so i can get time to see the feects on all the numerous weapons the game has out there. Also the bases are just lame and no money management is disappointing. if i was a game critic i would give this game a 70% overall it at least has a great research and items.
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Path: mbox-mo1.pugleaf.net!text1.nnrp.aus1!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border3.nntp.aus1.giganews.com!small1.nntp.aus1.giganews.com!nntp.giganews.com!cyclone1.gnilink.net!spamkiller2.gnilink.net!nwrdny01.gnilink.net.POSTED!53ab2750!not-for-mail From: unitedw9@bellatlantic.net Newsgroups: alt.games.x-com Subject: Re: UFO Aftermath Message-ID: <8u15ov4ohr1s7es320nu8the58816mb0lg@4ax.com> References: <9l4qnvs9vc2fl8fka5f34vhq0fn96ossj3@4ax.com> <bljhrq$esf$1@lust.ihug.co.nz> <Pine.LNX.4.50.0310060924460.2165-100000@localhost> <bls5kp$fr4al$1@ID-179240.news.uni-berlin.de> <Pine.LNX.4.50.0310070013400.2109-100000@localhost> <9tl4ovof81rufjkcueahn7st0gke6b167c@4ax.com> <rrn4ovg8q7e7o909mccortl29ubjo4r9dj@4ax.com> X-Newsreader: Forte Agent 1.91/32.564 MIME-Version: 1.0 Lines: 77 Date: Tue, 07 Oct 2003 09:30:53 GMT NNTP-Posting-Host: 162.84.236.142 X-Complaints-To: abuse@verizon.net X-Trace: nwrdny01.gnilink.net 1065519053 162.84.236.142 (Tue, 07 Oct 2003 05:30:53 EDT) NNTP-Posting-Date: Tue, 07 Oct 2003 05:30:53 EDT Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit