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Article #34966

Re: TFTD Ship Terror Missions

#34966
From: The Blue Max
Date: Tue, 20 May 2003 17:53
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"Warren" <wsmit...@yahoo.com> wrote

> My first problem was I only had 10 soldiers because my MC Lab had just
> come online and I fired all the guys with Psi ratings too low to avoid
> paying for them for the next month, and the replacements hadn't
> arrived when the mission came on April 1.

That makes life difficult. IME the early-game tanks are only useful when
recovering UFOs in open terrain, when you can use them as rolling cover.
When you're up close and personal on a ship, you are better off with four
more shooters, especially since the tank can't get out of the loading bay.
If you don't *have* 14 guys to hand, your best bet is to do what you did -
bag a sample of what you ran into, and run like buggery.
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Date: Tue, 20 May 2003 17:53:44 GMT
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From: "The Blue Max" <brunos...@Jasta1.com>
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Subject: Re: TFTD Ship Terror Missions
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