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Article #34963TFTD Ship Terror Missions
From: wsmit... Warren
Date: Mon, 19 May 2003 14:11
Date: Mon, 19 May 2003 14:11
51 lines
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3569 bytes
A query for TFTD players better than myself (which is probably most if not all of you) ..... Is it possible to beat a ship terror mission while facing Lobstermen and Bio-Drones without MC-capable troops? It's the beginning of April (... hmm, maybe March, can't remember .... it's my 3rd terror mission, so probably March) and I get word of a terror attack on a cruise ship. I land on the bow of the ship, exit the Triton and am facing a couple Lobster men on overwatch over the LZ. Normally, in a case such as this, I see Lobstermen this early, and I get right back in the Triton and leave. But, this time I figure I can handle it, as I have 3 Vibro Blades and 5 Thermal Tazers as well as a number of veterans from the very first day of the war. And it started off well. The first few Lobstermen fell to Vibroblade attacks pretty quickly. Then things started going badly ... very badly. Gosh, do I hate Bio-Drones. They have phenomenal reaction stats such that it seems impossible to me to get anywhere near them in order to use a HtH weapon on them. Shooting them isn't any better because you can't get good LOS on the things in the cramped ship corridors, so they're usually right on you where their explosion will ruin your day. It's even more frustrating when you can see them, but you can neither fire on them, nor toss a grenade anywhere near them. When the smoke had cleared, all of the Lobstermen lay dead or stunned. One idiot Lobster shot a civilian with a Thermal Shok Bomb at point-blank range and stunned itself in the process, otherwise they were all taken down by Vibroblade attacks, but not without cost. And I had even taken out 4 of the 6 Bio-Drones, only 1 to a Vibroblade attack, meaning the others taken their toll with collateral damage. But, my last, wounded soldier gave his life in a heroic attempt to get at one of the remaining Bio-Drones attempting to at least claim some sort of phyrric victory for this phase of the battle. This is the most experienced and most prepared troops I've ever had for such an attack this early in the war, and I still didn't stand a chance, really. Even if I had somehow managed to "beat" the first level, I wouldn't have had anything left to clear out the last batch of aliens. My team consisted of 5-6 soldiers with TUs over 65, a similar number with marksmanship over 65 (several over 70). I had 8 Aqua Armors, 3 Medikits, I already mentioned the HtH weapons. For weapons, no sonics were available, but we had 2 modified Heavy Gauss carried by Snipers and Guass Rifles for everybody else. We also carried Sonic Pulsers ... not that we could throw them many places inside the ship. Should I have just high-tailed it out of there like I normally would, or is it actually possible to win such a battle if you know what you're doing? If it's possible, I'd sure like to learn how. Thanks for listening to my sob story. :) Warren
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!postnews1.google.com!not-for-mail From: wsmit...@yahoo.com (Warren) Newsgroups: alt.games.x-com Subject: TFTD Ship Terror Missions Date: 19 May 2003 07:11:06 -0700 Organization: http://groups.google.com/ Lines: 51 Message-ID: <81d917d0.0305190611.8f8dae5@posting.google.com> NNTP-Posting-Host: 209.208.149.148 X-Trace: posting.google.com 1053353466 7981 127.0.0.1 (19 May 2003 14:11:06 GMT) X-Complaints-To: groups...@google.com NNTP-Posting-Date: 19 May 2003 14:11:06 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit