Article View: alt.games.x-com
Article #23625Re: Werner Fareber
From: Detonate
Date: Sat, 01 Apr 2000 00:00
Date: Sat, 01 Apr 2000 00:00
24 lines
2410 bytes
2410 bytes
Big MAd drongo wrote > Two times spare rounds plus a side arm plus grenade kit is alittle too > heavy I find, especially early in the game. > It gives a lot of flexibility on the battle field though. Yeah, well I don't do my load outs like that. Then again, in my recent games, I'm really slacking on this issue - I'm going for 'quick games' rather than serious campaign types, where I log every stat and chart movement. Even so, I always keep my heavy weapon 'nauts carrying only their ammo and nothing else (of course they've got guns!). Everyone else is practically the same, bar the odd grunt who I use as a mule/medic. Though I'm trying to stick with eight 'naut teams for now, and even dispensing with SWS support. More fool me - my casualty rate is way too high because of it. > Send some good shooters right to the rear of the ship at the start, > these can snipe the snipers out and tend to be pretty well shielded. Yeah, and stick gert big signs on them saying MC ME PLEASE! hmmm? <g> I prefer to get my team inside the ship, so I know line of sight MC attacks won't take place (heh, famous last words...) But like I said, I've been getting sloppy and my last cruise ship mission was a total disaster; worst ever, in fact. I dunno, I just got into the habit of clearing deck by deck, working bottom to top. Just seemed logical at the time and stuck.
Technical Details
Message-ID:
<954631330.9022.3.nnrp-09.c2deb095@news.demon.co.uk>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<38DC61E6.811FF938@seanbaby.com> <38de1474.961755@uutiset.saunalahti.fi> <8blh4h$j60$1@nnrp1.deja.com> <FMsD4.4286$OC2.112784@news2-win.server.ntlworld.com> <954122864.29251.3.nnrp-12.c2deb095@news.demon.co.uk> <LaND4.5725$OC2.148879@news2-win.server.ntlworld.com> <954431611.132.2.nnrp-08.c2deb095@news.demon.co.uk> <a1NE4.9992$OC2.271119@news2-win.server.ntlworld.com>Show Full Headers
Complete Article Headers
From: "Detonate" <deto...@NOSPAMdetonate.demon.co.uk> Subject: Re: Werner Fareber Date: 2000/04/01 Message-ID: <954631330.9022.3.nnrp-09.c2deb095@news.demon.co.uk> X-Deja-AN: 605443743 X-NNTP-Posting-Host: detonate.demon.co.uk:194.222.176.149 References: <38DC61E6.811FF938@seanbaby.com> <38de1474.961755@uutiset.saunalahti.fi> <8blh4h$j60$1@nnrp1.deja.com> <FMsD4.4286$OC2.112784@news2-win.server.ntlworld.com> <954122864.29251.3.nnrp-12.c2deb095@news.demon.co.uk> <LaND4.5725$OC2.148879@news2-win.server.ntlworld.com> <954431611.132.2.nnrp-08.c2deb095@news.demon.co.uk> <a1NE4.9992$OC2.271119@news2-win.server.ntlworld.com> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 X-Complaints-To: ab...@demon.net X-Trace: news.demon.co.uk 954631330 nnrp-09:9022 NO-IDENT detonate.demon.co.uk:194.222.176.149 Organization: Meridythan X-MSMail-Priority: Normal Newsgroups: alt.games.x-com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit