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Article #182Re: XCOM - THE REMAKE. A wish list...
From: Solice
Date: Tue, 01 Sep 1998 00:00
Date: Tue, 01 Sep 1998 00:00
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2517 bytes
Here's my Snip and I raise ya 2 Snips! Raise or Call! I also agree on your suggestion of them cashing in on the XCOM series. Any tackier and we'll have coffee mugs and beer coasters with the XCOM logos on. I haven't actually played that Commando game, but have seen the promo's for it. Looks pretty interesting. But give me the XCOM originals anyday. Real time for the the Network game would make it easier for the programmers, but we're not the programmers, so lets make it difficult for them. Hehehe. Turn Based gaming has always been the way with XCOM, I can't really see any problems with the network allocating a sequance for the new player to step in to the game. They would have to wait for Alien to make his move, but i don't see why both players can't move their troops around at the same time. We may need a form of communication, between the players but. Audio communication between the players would be cool, but might take up a bit of Bandwidth during each movement. Yea, a time limit on a RTS version would make it more exciting and difficult. More troops. More Aliens. A Blood Bath!! : )Mind Blasting a building....well, I'm not sure on that. But I also thought of another PSI option. A form of stopping a alien in its tracks, freezeing it. just for the duration of a turn. This would allow you to get into a better position, during that turn. Maybe if a PSI Soldier had time units left, and an alien comes in to view during their movement, the Soldier could use what units he has to freeze the alien from shooting him. Just an idea. When playing the aliens, maybe they would slowly alter their appearance during the game. Becomeing more and more Human! That would scare the shit out of me. At the end of the game you wouldn't know who where the aliens and who were the good guys. Imagine that situation in a Terror mission. Dam that would be hard! Solice
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From: Solice <lord...@ihug.co.nz> Subject: Re: XCOM - THE REMAKE. A wish list... Date: 1998/09/01 Message-ID: <35EB4002.9B6A650@ihug.co.nz> X-Deja-AN: 386613640 References: <904266452.16623.0.nnrp-02.c2deb095@news.demon.co.uk> <35E76AAD.D8B81479@ihug.co.nz> <904389513.3672.0.nnrp-02.c2deb095@news.demon.co.uk> <35E95E58.11537FCF@ihug.co.nz> <904491923.27197.0.nnrp-06.c2deb095@news.demon.co.uk> Organization: The Internet Group Ltd Mime-Version: 1.0 Reply-To: Sol...@usa.net Newsgroups: alt.games.x-com Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit