Article View: alt.games.wing-commander
Article #272Re: Skip-Missile
From: djk... Daniel King
Date: Sat, 06 Jan 1996 00:00
Date: Sat, 06 Jan 1996 00:00
22 lines
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1694 bytes
> For hunting down Skippers, the Arrow is DEFINITELY the best choice. > Why? Well, for one thing, the weapons are more accurate since > they're right under your cockpit. And the second thing is that > *Arrows are FASTER than Skippers*. I found this out at Locanda IV > where I hit my afterburners after the first Skipper and nearly > rammed it from behind. Since you usually know a Skipper's target, > it really doesn't matter if it cloaks.. Just get your Arrow to the > ship that originally fired the Skipper, then turn your fighter > towards the missile's target. Then it's just chasing the missile > until it uncloaks again. For the mission on Locanda IV I took out a Thunderbolt. Before boosting after the first Skipper, I ensured that it would be the ONLY Skipper getting loose. I dropped a torp down the Destroyer's throat then just boosted straight line-of-sight straight after the missile...I locked on and just hosed it. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- English/Philosophy Daniel King - djk...@chat.carleton.ca =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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From: djk...@chat.carleton.ca (Daniel King) Subject: Re: Skip-Missile Date: 1996/01/06 Message-ID: <DKqpKp.LqA@cunews.carleton.ca> X-Deja-AN: 134158222 sender: ne...@cunews.carleton.ca (News Administrator) x-nntp-posting-host: wabakimi.carleton.ca references: <4cid5u$tl8@usenetw1.news.prodigy.com> <4ck4ng$9ns@eri1.erinet.com> organization: Carleton University newsgroups: alt.games.wing-commander MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit