Article View: alt.games.wing-commander
Article #271Re: Skip-Missile
From: n... Juha Noro
Date: Fri, 05 Jan 1996 00:00
Date: Fri, 05 Jan 1996 00:00
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TNJ...@prodigy.com (James Reddington) wrote: >OK, I give up. I'm stuck in the mission where you are escorting a >transport to a jump point and you're attacked by a Covette and some >fighters and a skip missile has been fired. >I've tried lurking around the transport but can't get a bead on the >missile as it comes in by gun or by my missile. >I've tried flying a Thuderbolt and charging at the Corvette at full >afterburn and then launching a torpedo. I can kill the Corvette but not >before it seems to get off it's Skip missile. While I'm racing back to >defend the transport it gets hit before I get there. >Any suggestions? Here is something that I just recently wrote to another guy with the same problem: -- The skipper is too small for missile lock so you have to down it with guns. My tactics is: - head directly towards the Corvette with afterburners - tell your wingman to 'break and attack' - lock to Corvette with L - watch the radar to spot the yellow dot of a missile - keep hitting T to find the missile (Caps Miss) - try to shoot the damn thing - it usually cloacks and flies past before it can be hit - make a sharp 180 (turn of afterburners when turning to keep alignment with the missile's path towards the transport) - engage afterburners when heading is back to the transport - when the skipper uncloaks you should me right behind it within gun range It uncloacks only three times before impact. -- carpe diem Juha
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From: n...@noro.pp.fi (Juha Noro) Subject: Re: Skip-Missile Date: 1996/01/05 Message-ID: <4cjrt1$11j@idefix.eunet.fi> X-Deja-AN: 134390530 references: <4cid5u$tl8@usenetw1.news.prodigy.com> organization: Noro Consulting Oy newsgroups: alt.games.wing-commander MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit