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Article View: alt.games.wing-commander
Article #271

Re: Skip-Missile

#271
From: n... Juha Noro
Date: Fri, 05 Jan 1996 00:00
38 lines
1858 bytes
TNJ...@prodigy.com (James Reddington) wrote:

>OK, I give up.  I'm stuck in the mission where you are escorting a 
>transport to a jump point and you're attacked by a Covette and some 
>fighters and a skip missile has been fired.

>I've tried lurking around the transport but can't get a bead on the 
>missile as it comes in by gun or by my missile.

>I've tried flying a Thuderbolt and charging at the Corvette at full 
>afterburn and then launching a torpedo.  I can kill the Corvette but not 
>before it seems to get off it's Skip missile.  While I'm racing back to 
>defend the transport it gets hit before I get there.

>Any suggestions?

Here is something that I just recently wrote to another guy with the same
problem:
--
The skipper is too small for missile lock so you have to down it with guns. 
My tactics is:
- head directly towards the Corvette with afterburners
- tell your wingman to 'break and attack'
- lock to Corvette with L
- watch the radar to spot the yellow dot of a missile
- keep hitting T to find the missile (Caps Miss)
- try to shoot the damn thing
- it usually cloacks and flies past before it can be hit
- make a sharp 180 (turn of afterburners when turning to keep alignment with the
missile's path towards the transport)
- engage afterburners when heading is back to the transport
- when the skipper uncloaks you should me right behind it within gun range
It uncloacks only three times before impact.
--


carpe diem
		Juha
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From: n...@noro.pp.fi (Juha Noro)
Subject: Re: Skip-Missile
Date: 1996/01/05
Message-ID: <4cjrt1$11j@idefix.eunet.fi>
X-Deja-AN: 134390530
references: <4cid5u$tl8@usenetw1.news.prodigy.com>
organization: Noro Consulting Oy
newsgroups: alt.games.wing-commander
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