Article View: alt.games.wing-commander
Article #161266Re: HELP MYST
From: Me
Date: Fri, 12 Apr 1996 00:00
Date: Fri, 12 Apr 1996 00:00
25 lines
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1589 bytes
an...@map.com writes: > > > >....SNIP... > > Maybe if you'd read some books in the library. Yes there ARE some (4) > > undamaged books in the library. READ THEM. Then play around in the > > planatarium with the clue that you got from the tower. This and the > book > > should TELL YOU what to do with the symbols near the trees. Yes, I > have > > figured this out and it works. > > > > Daniel Beutel > > dbe...@knox.net > > > > > Why does the ending to that game suck so much? > Perhaps you didn't get the right ending? There are 3 you know? I played MYST for 3 days straight before solving it (without a hint book) and think it's the best game ever made. I have to agree though, the ending could have been better. Tony
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From: Me <set...@aol.com> Subject: Re: HELP MYST Date: 1996/04/12 Message-ID: <4km804$anb@reader2.ix.netcom.com> X-Deja-AN: 147249591 organization: Netcom x-netcom-date: Fri Apr 12 11:39:01 AM PDT 1996 newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.marketplace,comp.sys.ibm.pc.games.flight-sim,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action,alt.games.wing-commander,alt.games.whitewolf,alt.games.warcraft,alt.games.vga-planets,alt.games.ultima.dragons,alt.games.sf2,alt.games.quake,alt.games.netrek.paradise,alt.games.mornington.cresent,alt.games.mk.mk3,alt.games.mk,alt.games.mechwarrior2,alt.games.marathon,alt.games.final-fa MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit