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Article #161266

Re: HELP MYST

#161266
From: Me
Date: Fri, 12 Apr 1996 00:00
25 lines
1589 bytes
an...@map.com writes:
> 
> 
> 
>....SNIP...
> > Maybe if you'd read some books in the library.  Yes there ARE some (4) 
> > undamaged books in the library.  READ THEM.  Then play around in the 
> > planatarium with the clue that you got from the tower.  This and the 
> book 
> > should TELL YOU what to do with the symbols near the trees.  Yes, I 
> have 
> > figured this out and it works.
> > 
> > 			Daniel Beutel
> > 			dbe...@knox.net
> > 
> > 
> Why does the ending to that game suck so much?
> 
Perhaps you didn't get the right ending?  There are 3 you know?
I played MYST for 3 days straight before solving it (without a hint
book) and think it's the best game ever made.  I have to agree though,
the ending could have been better.

Tony
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From: Me <set...@aol.com>
Subject: Re: HELP MYST
Date: 1996/04/12
Message-ID: <4km804$anb@reader2.ix.netcom.com>
X-Deja-AN: 147249591
organization: Netcom
x-netcom-date: Fri Apr 12 11:39:01 AM PDT 1996
newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.marketplace,comp.sys.ibm.pc.games.flight-sim,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action,alt.games.wing-commander,alt.games.whitewolf,alt.games.warcraft,alt.games.vga-planets,alt.games.ultima.dragons,alt.games.sf2,alt.games.quake,alt.games.netrek.paradise,alt.games.mornington.cresent,alt.games.mk.mk3,alt.games.mk,alt.games.mechwarrior2,alt.games.marathon,alt.games.final-fa
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