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24 messages
24 total messages Started by bsp... BA Spaugh Tue, 09 Jan 1996 00:00
Warcraft II Final Human Mission Unbeatable?
#800
Author: bsp... BA Spaugh
Date: Tue, 09 Jan 1996 00:00
11 lines
901 bytes
I spent several hours developing 12 gryphon riders to destroy the
portal in the final level, but the gryphons were unable to harm
the portal and were eventually killed. Luckily, I have some earlier 
games from before I started building the gryphons, but I don't see
that there are enough resources on the map to do a full naval-land
attack. Has anyone finished this level and how?
-- 
Brian Spaugh                  bsp...@vnet.net                 Angela 
Spaugh
"Honest to my own convictions, within the defined parameters of my 
mission."
Re: Warcraft II Final Human Mission Unbeatable?
#801
Author: JiaYan Xiang
Date: Tue, 09 Jan 1996 00:00
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Well, you need to destroy the orc's dragon roster first; then there won't
be much air-resistance and you can have the leisure to kill the portal.
Re: Warcraft II Final Human Mission Unbeatable?
#804
Author: jdth... Jeffery D. Thomas
Date: Tue, 09 Jan 1996 00:00
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bsp...@vnet.net (B&A Spaugh) wrote:

>I spent several hours developing 12 gryphon riders to destroy the
>portal in the final level, but the gryphons were unable to harm
>the portal and were eventually killed. Luckily, I have some earlier 
>games from before I started building the gryphons, but I don't see
>that there are enough resources on the map to do a full naval-land
>attack. Has anyone finished this level and how?
>-- 
>

I had something like 30 Gryphons.    I launched them all at once in
groups of 6 from all different directions and they made mincemeat out
of the portal area.    Pretty easy really.    The hard part was the
initial assault at the beginning of this scenario.


+-----------------------------------------------+
+  Jeff Thomas   jdth...@erinet.com            +
+                thom...@email.wpafb.af.mil    +
+-----------------------------------------------+
Re: Warcraft II Final Human Mission Unbeatable?
#806
Author: jo... John Tsau
Date: Tue, 09 Jan 1996 00:00
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In article <4cu5mg$o...@ralph.vnet.net>, B&A Spaugh <bsp...@vnet.net> wrote:
>I spent several hours developing 12 gryphon riders to destroy the
>portal in the final level, but the gryphons were unable to harm
>the portal and were eventually killed. Luckily, I have some earlier 
>games from before I started building the gryphons, but I don't see
>that there are enough resources on the map to do a full naval-land
>attack. Has anyone finished this level and how?
>-- 
>Brian Spaugh                  bsp...@vnet.net                 Angela 
>Spaugh
>"Honest to my own convictions, within the defined parameters of my 
>mission."

I had 4 mages on the island surrounding the portal (not the island the portal
is on).  I had 3 step back and 1 step up and cast blizzard to as close
to the portal as I could.  Soon, 3 daemons came running out after him.  As
soon as they got close, I had the 3 other mages cast blizzard right on top
of him. The daemons were killed.  I did the same thing from a different
angle on the island to lure the other daemons, and it worked.  I suppose
you could be a little less self-sacrificial than I and use a line of archers
or griffons to kill the exposed daemons.  Once you take out the daemons, you
can blizzard 1 or 2 of the death knights before cleaning up with a few
paladins.

I never built more than a transport in the body of water surrounding the
portal.

--
John Tsau.

Internet Address           : jo...@nwu.edu
Real World Address         : 375 Oak Trails #101, Des Plaines, IL 60016
Real World Phone Numbers   : (708) 803-3904  [home]
                             (708) 814-2275  [cellular]
Re: Warcraft II Final Human Mission Unbeatable?
#813
Author: greg.s... Greg Shaffer
Date: Tue, 09 Jan 1996 00:00
13 lines
1007 bytes
In article <30F3AD...@pop.jaring.my>, kt...@pop.jaring.my says...
>
>The level is NOT unbeatable. You have to finish off whatever units are 
>defending the portal first. Also move your gryphons out of the 
>way so they dont kill each other. Once all the demons and death knights
>are dead on the central isle, there will be no one to stop you.
>
>-TTW
>
  Also, I found that to attack the portal you have to tell your units to 
attack it (by pressing "a" or clicking on the "attack" button on the left 
side).  Just right-clicking doesn't work.
  Greg Shaffer
Re: Warcraft II Final Human Mission Unbeatable?
#802
Author: grahamperks... Graham Perks
Date: Wed, 10 Jan 1996 00:00
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This level can definitely be done.

I had the same experience with Griffins - however they can do damage to the 
portal!  For some reason, a RMB click on the portal does nothing - click on 
the attack icon then LMB click the portal and the griffins will start doing 
damage.  Bug, methinks!

Cheers, Graham Perks.  GDP...@aol.com  (OS/2 & Win32 programmer.)
I do not speak for any company I might or might not work for!
Re: Warcraft II Final Human Mission Unbeatable?
#805
Author: Michael Amell
Date: Wed, 10 Jan 1996 00:00
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jdth...@erinet.com (Jeffery D. Thomas) wrote:

>bsp...@vnet.net (B&A Spaugh) wrote:

>>I spent several hours developing 12 gryphon riders to destroy the
>>portal in the final level, but the gryphons were unable to harm
>>the portal and were eventually killed. Luckily, I have some earlier 
>>games from before I started building the gryphons, but I don't see
>>that there are enough resources on the map to do a full naval-land
>>attack. Has anyone finished this level and how?

             The Dark Portal has ALOT of hit points so you should be
patient. But when I doubt I always use my secret weapon: DEMOLITION
DWARVES!!  They'll do more damage on the Portal than anything else!!
 
	Aren't those dwarves so cute? DWARVES READY!!!!
Re: Warcraft II Final Human Mission Unbeatable?
#811
Author: dav... David Lam
Date: Wed, 10 Jan 1996 00:00
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In article <4cu5mg$o...@ralph.vnet.net>, bsp...@vnet.net says...
>
>I spent several hours developing 12 gryphon riders to destroy the
>portal in the final level, but the gryphons were unable to harm
>the portal and were eventually killed. Luckily, I have some earlier 
>games from before I started building the gryphons, but I don't see
>that there are enough resources on the map to do a full naval-land
>attack. Has anyone finished this level and how?
>-- 
>Brian Spaugh                  bsp...@vnet.net                 Angela 
>Spaugh
>"Honest to my own convictions, within the defined parameters of my 
>mission."
>

Sounds like you've built enough archers/guard towers to hold off the inital dragons. After that, build a 
shipyard (I used dwarves to blast through the rocks :-)   ) anda transport. Put about 3 or 4 dwarven 
demo squads with a few decoy units, and then send the transport full speed. This way the battleships 
won't sink them. Then just run flat out and demolish the dragon roosters. I did this one by one, one on 
each side. I thought the aim in this scenario was to concentrate on the dragon roosters and not the 
portal. Coz once the dragons are gone there is NO resistance.

Guaranteed to work.
-- 
*******************************************************************
David Lam (dav...@wizard.teksupport.net.au)   Melbourne, Australia
Compiler/Editor of 3D-Bench benchmarks at:
http://www.dfw.net/~sdw/index.html
Re: Warcraft II Final Human Mission Unbeatable?
#812
Author: TeckWeng Tan
Date: Wed, 10 Jan 1996 00:00
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732 bytes
The level is NOT unbeatable. You have to finish off whatever units are 
defending the portal first. Also move your gryphons out of the 
way so they dont kill each other. Once all the demons and death knights
are dead on the central isle, there will be no one to stop you.

-TTW
Re: Warcraft II Final Human Mission Unbeatable?
#803
Author: br... David Claude Brown
Date: Thu, 11 Jan 1996 00:00
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graham_perks_...@ccmail.bmc.com (Graham Perks) wrote:

>This level can definitely be done.

>I had the same experience with Griffins - however they can do damage to the 
>portal!  For some reason, a RMB click on the portal does nothing - click on 
>the attack icon then LMB click the portal and the griffins will start doing 
>damage.  Bug, methinks!

Not a bug. The portal is a "neutral" entity, much like the sheep and
pigs that wander around. Therefore, an explicit attack is needed,
rather than an implicit RMB-click.

Claude.
Re: Warcraft II Final Human Mission Unbeatable?
#814
Author: bre... Bill Reese
Date: Thu, 11 Jan 1996 00:00
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bsp...@vnet.net (B&A Spaugh) wrote:

>I spent several hours developing 12 gryphon riders to destroy the
>portal in the final level, but the gryphons were unable to harm
>the portal and were eventually killed. Luckily, I have some earlier 

I used about 15 gryphons and had no trouble taking out the portal.  I
destroyed all the other enemy units before attacking the portal,
however.

Victory through Airpower!

Bill R.
Re: Warcraft II Final Human Mission Unbeatable?
#815
Author: fra... Frank Scrooby
Date: Thu, 11 Jan 1996 00:00
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1866 bytes
In article <4d20lc$8...@brickbat.mindspring.com>, bre...@mont.mindspring.com
(Bill Reese) wrote:
> bsp...@vnet.net (B&A Spaugh) wrote:
> 
> >I spent several hours developing 12 gryphon riders to destroy the
> >portal in the final level, but the gryphons were unable to harm
> >the portal and were eventually killed. Luckily, I have some earlier 
> 
> I used about 15 gryphons and had no trouble taking out the portal.  I
> destroyed all the other enemy units before attacking the portal,
> however.
> 
> Victory through Airpower!
> 
> Bill R.

I really don't know what the problem with this is. I built six gryphons and a
pack of knights and wiped out everything on portal island rather easily by
rotating the gryphons around, always sending the two worst damaged back to the
paladins for healing. No problem. I killed everything on the portal island and
then turned on the portal. It took five of them (one got unlucky just before the
last enemy unit fell) a while but the portal got wasted. I've seen a friend do
this level with a second shipyard and a transport boat. It took no time at all.
He landed two ballistas and a stack of archers after softening up everything with
four gryphons. The ballistas and archers made a short work of the survivers and
buildings and took out the portal quickly with some reinforcements (archers &
paladins) Again no problem.


Regards 

FrankS

 
Re: Warcraft II Final Human Mission Unbeatable?
#820
Author: Shank
Date: Fri, 12 Jan 1996 00:00
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On 9 Jan 1996 16:38:40 GMT, bsp...@vnet.net (B&A Spaugh) wrote:

>I spent several hours developing 12 gryphon riders to destroy the
>portal in the final level, but the gryphons were unable to harm
>the portal and were eventually killed. Luckily, I have some earlier 
>games from before I started building the gryphons, but I don't see
>that there are enough resources on the map to do a full naval-land
>attack. Has anyone finished this level and how?
>-- 
>Brian Spaugh                  bsp...@vnet.net                 Angela 
>Spaugh
>"Honest to my own convictions, within the defined parameters of my 
>mission."
>
I cant recall this level very clearly But I beleave I had to blow
appart a wall, build a shipyard, Blow apart anothe wall and then bring
my people in on a transprot. then kill the protal. 

P.S. To blow appart walls use those little men you can build from the
same place as your flying machine.
Re: Warcraft II Final Human Mission Unbeatable?
#816
Author: bi... Bill
Date: Sat, 13 Jan 1996 00:00
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Frank Scrooby (fra...@vironix.co.za) wrote:
: I really don't know what the problem with this is. I built six gryphons and a
: pack of knights and wiped out everything on portal island rather easily by
: rotating the gryphons around, always sending the two worst damaged back to the
: paladins for healing. No problem. 

I did that with only 4.  I lost one in the process though.  The death
knights were a snap.  Even the demons weren't that bad.  But it was
taking too long, so I landed 4 mages casting blizard to speed things up.
I had contructed a Mages Tower near the NE oil patch, on that little
island.  Used the mages I built there, along with two guard towers to
keep the dragons at bay until the dragon building was toast.  ALWAYS
research Polymorph in a level with dragons.  200 Mana and POOF, kills a
dragon in one shot, at pretty good range.

BTW, what kind of units will Exorcism affect?   I don't have the manual
handy.

-- 
+-------------------+----------------------------+------------------------+
| Bill Poitras      | Molecular Simulations Inc. | Tel (408)522-0116      |
| bi...@ba.msi.com   | Sunnyvale, CA 94087-40237  | FAX (408)522-0199      |
+-------------------+----------------------------+------------------------+
|FTP Mail           |mail ftp...@decwrl.dec.com | Offers:ftp via email   |
|                   |Subject:<CR>help<CR>quit    |                        |
+-------------------------------------------------------------------------+
Re: Warcraft II Final Human Mission Unbeatable?
#821
Author: bla... Mark Cole
Date: Sat, 13 Jan 1996 00:00
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1734 bytes
I finished it... I found it too easy.

The best thing to do with the gryphon riders is to destory all the boats and 
any land forces.  Don't attack the portal or the demons.

When you finished all the land forces off then line up about 10 archers along 
one of your shores then put the riders off to the side somewhere.
Then send up one rider to where the demons are then when some follow you lead 
it to your archers.
Your archers will finish of the demons is one shot each if they are upgrade 
to the max.
This is how I did it.  And it work fine.  Once the demons are gone send up 
the riders to destory the portal.

blackie

>I spent several hours developing 12 gryphon riders to destroy the
>portal in the final level, but the gryphons were unable to harm
>the portal and were eventually killed. Luckily, I have some earlier 
>games from before I started building the gryphons, but I don't see
>that there are enough resources on the map to do a full naval-land
>attack. Has anyone finished this level and how?
>-- 
>Brian Spaugh                  bsp...@vnet.net                 Angela 
>Spaugh
>"Honest to my own convictions, within the defined parameters of my 
>mission."
>
Re: Warcraft II Final Human Mission Unbeatable?
#817
Author: Mickie
Date: Sun, 14 Jan 1996 00:00
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Frank Scrooby wrote:

> I really don't know what the problem with this is. I built six gryphons and a
> pack of knights and wiped out everything on portal island rather easily by
> rotating the gryphons around, always sending the two worst damaged back to the
> paladins for healing. No problem. I killed everything on the portal island and
> then turned on the portal. It took five of them (one got unlucky just before the
> last enemy unit fell) a while but the portal got wasted. I've seen a friend do
> this level with a second shipyard and a transport boat. It took no time at all.
> He landed two ballistas and a stack of archers after softening up everything with
> four gryphons. The ballistas and archers made a short work of the survivers and
> buildings and took out the portal quickly with some reinforcements (archers &
> paladins) Again no problem.
> 

I think the problem was that you have to click on the attack button and 
then the portal since it not a red boxed item (enemy).  If you 
right-click it, your people won't attack.  It took me a while to figure 
that one out.  I was so used to just selecting a group of soldiers and 
right-clicking on what I wanted them to pound, I forgot about the other 
way to do it!!
-- 
   &&&&&
 @( ~ ~ )@   Big Brother is Watching...but he isn't who you thought he 
was..
 Mickie Willford
 lawy...@wolfenet.com
Re: Warcraft II Final Human Mission Unbeatable?
#807
Author: r... Rick Schneider
Date: Tue, 16 Jan 1996 00:00
20 lines
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In article <4cu5mg$o...@ralph.vnet.net>, B&A Spaugh <bsp...@vnet.net> wrote:
>I spent several hours developing 12 gryphon riders to destroy the
>portal in the final level, but the gryphons were unable to harm
>the portal and were eventually killed. Luckily, I have some earlier 
>games from before I started building the gryphons, but I don't see
>that there are enough resources on the map to do a full naval-land
>attack. Has anyone finished this level and how?


You don't need a land assault. You don't even need many griffons. I took
out most of the demons with a flying machine.

Send in a gnome to taunt the 2 death knights. It's easy, they have short
tempers. They'll start throwing whirlwinds at you. If maneuver in and out, 
the whirlwinds will tear apart the demons, who just sit there looking
confused.

--
r...@ftp.com
Re: Warcraft II Final Human Mission Unbeatable?
#818
Author: jo... John Tsau
Date: Tue, 16 Jan 1996 00:00
13 lines
1019 bytes
WRT attacking the portal...

The portal isn't technically and enemy object.  You can tell by noting
its not in a red box or by going to the warcraft ii editor and noting
its listed as a neutral building (along with gold mines, etc).

--
John Tsau.

Internet Address           : jo...@nwu.edu
Real World Address         : 375 Oak Trails #101, Des Plaines, IL 60016
Real World Phone Numbers   : (708) 803-3904  [home]
                             (708) 814-2275  [cellular]
Re: Warcraft II Final Human Mission Unbeatable?
#819
Author: fra... Frank Scrooby
Date: Thu, 18 Jan 1996 00:00
33 lines
1879 bytes
In article <30F9E2...@wolfenet.com>, Mickie <lawy...@wolfenet.com> wrote:

<<<my previous quote snipped>>>

> I think the problem was that you have to click on the attack button and 
> then the portal since it not a red boxed item (enemy).  If you 
> right-click it, your people won't attack.  It took me a while to figure 

Thats exactly it. Everyone got so used to this new WC2 interface they forgot
about their keyboards. I use the keyboard all the time coz its quicker to click
on something and hit two keys with my free hand than drag the mouse around (got
a cool track ball now which is easier but keyboard is still quicker) It took me
about ten seconds to work out why the gryphons weren't attacking the Portal
after I right clicked on it. Not a problem. Its a problem but not a big one. I
still think Blizzard could have made it an enemy structure like everything else.
Anybody know why this wasn't the case?

> that one out.  I was so used to just selecting a group of soldiers and 
> right-clicking on what I wanted them to pound, I forgot about the other 
> way to do it!!
> -- 

Same with me, though I didn't forget about the 'other way' - still retain all my
warcraft one habits. 


>    &&&&&
>  @( ~ ~ )@   Big Brother is Watching...but he isn't who you thought he 
> was..
>  Mickie Willford
>  lawy...@wolfenet.com

FrankS
Re: Warcraft II Final Human Mission Unbeatable?
#822
Author: cra... Christopher J. Rasmus
Date: Thu, 18 Jan 1996 00:00
9 lines
898 bytes
I won this level by using mainly tons of archers (after I had secured the
left and right areas at the bottom).  No air units at all, and the only
ships I built were 2 transports to get me to the main island.  Well, I DID
have a flying machine or two, but no griffins.  I hate 'em.  :)

Care,
	Chris

Jesus is Lord and He's coming back SOON!
Re: Warcraft II Final Human Mission Unbeatable?
#823
Author: fox... Tony
Date: Thu, 18 Jan 1996 00:00
28 lines
1620 bytes
In article <4cu5mg$o...@ralph.vnet.net>, bsp...@vnet.net says...
>

Playing the Humans...
Yes, I finished the game by fighting my way by air and sea into the 
middles waters access. On the shore adjacent to the middle ring, build a 
shipyard and a few more transports. Be sure to have a considerable force 
of Gryphons and mages. Send one gryphon over to lure the Daemons parked 
just over the portal back to land where your mages can cast their 
Blizzard spell (Most powerful indeed.) Once the daemons are cleared, you 
can land and attack from the sea. You will need a good amount of 
paladins to heal yourselves...GOOD LUCK!




>I spent several hours developing 12 gryphon riders to destroy the
>portal in the final level, but the gryphons were unable to harm
>the portal and were eventually killed. Luckily, I have some earlier 
>games from before I started building the gryphons, but I don't see
>that there are enough resources on the map to do a full naval-land
>attack. Has anyone finished this level and how?
>-- 
>Brian Spaugh                  bsp...@vnet.net                 Angela 
>Spaugh
>"Honest to my own convictions, within the defined parameters of my 
>mission."
>
Re: Warcraft II Final Human Mission Unbeatable?
#808
Author: log... OrcHorde
Date: Fri, 19 Jan 1996 00:00
14 lines
1133 bytes
>Send in a gnome to taunt the 2 death knights. It's easy, they have short
>tempers. They'll start throwing whirlwinds at you. If maneuver in and out, 
>the whirlwinds will tear apart the demons, who just sit there looking
>confused.


I did that too!  And if you have enough patience, some of the
whirlwinds will pass over the portal.. they don't do much damage
though so it would take a while to destroy.

Overall with Warcraft 2 I found the human missions to be a LOT easier
than the orc ones!  Human level 14 WAS hard though at first.. just
build about 6 guard towers and wait for the dragons to die, then just
walk an army straight thru to the portal!
Re: Warcraft II Final Human Mission Unbeatable?
#809
Author: phan... Phantasm
Date: Sun, 21 Jan 1996 00:00
25 lines
1973 bytes
I found this level WAY too easy!  There is a bug or something in the AI. 
 If your defense against any particular attack type is decent, they won't 
even bother trying to attack you.  On this level I was NEVER attacked by 
a Dragon!  All I did was make sure that the 6 or so archers that you 
start out with didn't die.  That was, I guess, enough of a deterent that 
they wouldn't send and dragon's after me.  

ALl I had to do was take out the cannon towers with the ships, land my 
guys at the same time (minus the archers), secure the SHORE, not take out 
the whole ogre base as that would destroy to many of my troops.  Build 
town hall, barracks and farms quick.  That gold mine at the south shore 
has plenty of cash in it to build enough to take out the ogres comfortably. 
 While building this offense, place your remaining troops (which should be 
about 10) just above the mine.  This will keep the ogres from sending 
anything.  Meanwhile build up more troops, clobber the remaining ogres 
and their buildings and just start building up your offense.  You can wipe 
out the other base with 2 or 3 well planned in and out attacks by the 
paladins.  Ie; send 9 guys in, kill just a couple of baddies, pull out, heal, 
send them back in.  

Ships are almost useless.  I built 2 battle ships and took out the whole 
navy.  Built a couple of birds to get rid of the demons and then landed 
in force to wipe out the portal.

The whole level took about 45 minutes....
Re: Warcraft II Final Human Mission Unbeatable?
#810
Author: p... Pat Traynor
Date: Tue, 23 Jan 1996 00:00
24 lines
1816 bytes
Phantasm (phan...@earthlink.net) wrote:
: I found this level WAY too easy!  There is a bug or something in the AI. 
:  If your defense against any particular attack type is decent, they won't 
: even bother trying to attack you.  On this level I was NEVER attacked by 
: a Dragon!  All I did was make sure that the 6 or so archers that you 
: start out with didn't die.  That was, I guess, enough of a deterent that 
: they wouldn't send and dragon's after me.  

I think that you might have a bug in your copy of the game.  I took out
the towers and catapults with ships and ballistas and then landed my
other troops.  The six archers even survived three dragon attacks before
the first one died.  But the presence of six archers (and ulimately ten
archers and six guard towers) certainly didn't stop them from attacking.
I've seen the computer player get into some wierd loops before.  On the
previous level, a transport dropped off three ogres onto my mainland.
Rather than attacking me, they just ran in a tight circle around each
other while my ballista leisurely picked them off.  I have to wonder if
something similar (software-wise) happened to you when you played that
level.

--pat--
--
Pat Traynor
p...@ssih.com
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