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Article #811Re: Warcraft II Final Human Mission Unbeatable?
From: dav... David Lam
Date: Wed, 10 Jan 1996 00:00
Date: Wed, 10 Jan 1996 00:00
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In article <4cu5mg$o...@ralph.vnet.net>, bsp...@vnet.net says... > >I spent several hours developing 12 gryphon riders to destroy the >portal in the final level, but the gryphons were unable to harm >the portal and were eventually killed. Luckily, I have some earlier >games from before I started building the gryphons, but I don't see >that there are enough resources on the map to do a full naval-land >attack. Has anyone finished this level and how? >-- >Brian Spaugh bsp...@vnet.net Angela >Spaugh >"Honest to my own convictions, within the defined parameters of my >mission." > Sounds like you've built enough archers/guard towers to hold off the inital dragons. After that, build a shipyard (I used dwarves to blast through the rocks :-) ) anda transport. Put about 3 or 4 dwarven demo squads with a few decoy units, and then send the transport full speed. This way the battleships won't sink them. Then just run flat out and demolish the dragon roosters. I did this one by one, one on each side. I thought the aim in this scenario was to concentrate on the dragon roosters and not the portal. Coz once the dragons are gone there is NO resistance. Guaranteed to work. -- ******************************************************************* David Lam (dav...@wizard.teksupport.net.au) Melbourne, Australia Compiler/Editor of 3D-Bench benchmarks at: http://www.dfw.net/~sdw/index.html
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From: dav...@wizard.teksupport.net.au (David Lam) Subject: Re: Warcraft II Final Human Mission Unbeatable? Date: 1996/01/10 Message-ID: <4cv9hg$l40@eplet.mira.net.au> X-Deja-AN: 134862074 references: <4cu5mg$o40@ralph.vnet.net> organization: Teksupport Internet Access mime-version: 1.0 newsgroups: alt.games.warcraft,comp.sys.ibm.pc.games.strategic Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit