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Thread View: alt.games.warcraft
6 messages
6 total messages Started by Anon Fri, 05 Jan 1996 00:00
Have a Question
#619
Author: Anon
Date: Fri, 05 Jan 1996 00:00
7 lines
606 bytes
I just started play  WC2 over the modem and the first person I played
build up stuff quicker than I have ever seen like in 10 minutes he had
dragons and death Knights. Now we had the code turned off are there
any code out there that still work even if you had the code off.


Jay
Re: Have a Question
#620
Author: Tim Noid Gray
Date: Fri, 05 Jan 1996 00:00
31 lines
2121 bytes
In article <4cjdeb$6...@dec-alpha.fred.net>, @fred.net () wrote:
>I just started play  WC2 over the modem and the first person I played
>build up stuff quicker than I have ever seen like in 10 minutes he had
>dragons and death Knights. Now we had the code turned off are there
>any code out there that still work even if you had the code off.
>
>
>Jay

Yeah, he was "cheating" allright.  I had a friend of mine pull this on me on 
my first network game of WC2.  What you do is send a peon/peasant to go build 
something, then you send a bunch more over to where the first guy is building 
the item, and you have them "repair" the item being built.  The SOB was 
strafing my home base with 4 griffins about 20 minutes after we started the 
game with only 1 peon/peasant apiece and NOTHING else.  After figuring out 
during the game what he was doing (after it was WAY to late to affect the 
eventual outcome), the other three of us concurred and we yanked the thinnet 
cable out of a NIC board on one of our machines bringing his monster-romp to a 
crashing halt.

I don't have a problem with this technique of building stuff quickly - I have 
a problem with him pulling this on two other people (myself included) who 
weren't in the know, especially since he already had an experience advantage 
over us (we didn't even know what the different buildings did, or the various 
strengths and weaknesses of the different units - in fact, we'd had to start 
over once earlier because I had my peon build my stronghold in a little nook 
formed by a forest and wound up trapping my peon in the space between the 
forest and the stronghold.  And of course, I didn't have enough gold to 
generate another peon).

--Noid
Re: Have a Question
#621
Author: Jarik
Date: Fri, 05 Jan 1996 00:00
36 lines
2439 bytes
Tim, Noid, Gray wrote:
> 
> In article <4cjdeb$6...@dec-alpha.fred.net>, @fred.net () wrote:
> >I just started play  WC2 over the modem and the first person I played
> >build up stuff quicker than I have ever seen like in 10 minutes he had
> >dragons and death Knights. Now we had the code turned off are there
> >any code out there that still work even if you had the code off.
>
> Yeah, he was "cheating" allright.  I had a friend of mine pull this on me on
> my first network game of WC2.  What you do is send a peon/peasant to go build
> something, then you send a bunch more over to where the first guy is building
> the item, and you have them "repair" the item being built.  

I wouldn't necessarily call this "cheating."  You pay for this repair the same as 
you pay for any other repair -- he did have to spend twice as many resources to get 
the buildings faster.  It's definitely unbalanced in the fact that you can get 
buildings for twice the cost at a rate of Time = OriginalCost / NumberOfPeons. 

(Loose translation: The maximum cost is a fixed number, while the amount of time to 
build varies only with the number of people you throw at it.  But wait!  While 
those peons are building, they cant be collecting, thus incurring the "loss" of 
what they would have been collecting in that albeit brief timespan.  Okay.  This 
just went off the deep end.  Mea culpa.)

As far as pulling this on a couple of newbies, I'd have to agree that it's outright 
slimy.  Definitely something I'd consider as more of an advanced tactic to be used 
against, say, four computer opponents.  I sincerely hope you pulled his ethernet 
connection and slapped him firmly about the head and shoulders with it.

Oh.  And don't feel too bad about building yourself into a corner.  I've finished 
both sides of the game and played innumerable multiplayer bouts and _still_ manage 
to get outsmarted by trees occasionally.  (Especially in the middle of the night.)

Happy Carnage,

- J.
Re: Have a Question
#622
Author: Anon
Date: Fri, 05 Jan 1996 00:00
35 lines
2371 bytes
Tim "Noid" Gray wrote:


>Yeah, he was "cheating" allright.  I had a friend of mine pull this on me on 
>my first network game of WC2.  What you do is send a peon/peasant to go build 
>something, then you send a bunch more over to where the first guy is building 
>the item, and you have them "repair" the item being built.  The SOB was 
>strafing my home base with 4 griffins about 20 minutes after we started the 
>game with only 1 peon/peasant apiece and NOTHING else.  After figuring out 
>during the game what he was doing (after it was WAY to late to affect the 
>eventual outcome), the other three of us concurred and we yanked the thinnet 
>cable out of a NIC board on one of our machines bringing his monster-romp to a 
>crashing halt.

>I don't have a problem with this technique of building stuff quickly - I have 
>a problem with him pulling this on two other people (myself included) who 
>weren't in the know, especially since he already had an experience advantage 
>over us (we didn't even know what the different buildings did, or the various 
>strengths and weaknesses of the different units - in fact, we'd had to start 
>over once earlier because I had my peon build my stronghold in a little nook 
>formed by a forest and wound up trapping my peon in the space between the 
>forest and the stronghold.  And of course, I didn't have enough gold to 
>generate another peon).


I don't think he was doing this because it we only start with one
peon/peasant and just above the amount of resources to build a town
hall. I have timed myself it takes atleast 2 minutes to build the town
hall and every upgrade needed for it and you have to have a
castle/Stronghold to get dragons/griffins. What is really funny if he
wasn't cheating is he can kick me and my friends butt but he can't
beat the game and the computer doesn't even think like a human. Well
hoipefully I got a plan that will stomp his ass into the ground.

Jay
Re: Have a Question
#623
Author: Susan Keller
Date: Sun, 07 Jan 1996 00:00
12 lines
891 bytes
@fred.net () wrote:
>I just started play  WC2 over the modem and the first person I played
>build up stuff quicker than I have ever seen like in 10 minutes he had
>dragons and death Knights. Now we had the code turned off are there
>any code out there that still work even if you had the code off.
>
>
>Jay

No, although I am also wondering, when playing over modem with a couple 
of computers, in about 15 minutes they have giant tortoises and the like? 
Anyone else?
Re: Have a Question
#624
Author: l... Les
Date: Mon, 08 Jan 1996 00:00
13 lines
801 bytes
@fred.net () wrote:
>I just started play  WC2 over the modem and the first person I played
>build up stuff quicker than I have ever seen 

(stuff deleted)

What he/she may be doing is using one peasant to build a 
structure, then setting other peasants to repair the 
structure-in-progress.
It takes more money and resources, but the building gets 
completed faster.

(rest of post deleted)
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