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Started by Peter T.
Wed, 04 Jun 2014 14:26
6 item upgrades in Asia
Author: Peter T.
Date: Wed, 04 Jun 2014 14:26
Date: Wed, 04 Jun 2014 14:26
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Kinda fun. Since we got 2 extra item upgrades so we now have 4 I decided to check guildox a few mins ago. It seems like Asia has 6 item upgrades while the rest of us (EU/US/Oceania) have 4 item upgrades. Click a random char and check ther char on their armory by clicking the small arrow at the nick. ^^ <http://www.guildox.com/go/g.aspx?w=&a=8> -- Peter T. <https://elite.frontier.co.uk/>
Re: 6 item upgrades in Asia
Author: Anon
Date: Wed, 04 Jun 2014 23:26
Date: Wed, 04 Jun 2014 23:26
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On 4/06/2014 11:56 PM, Peter T. wrote: > Kinda fun. Since we got 2 extra item upgrades so we now have 4 I > decided to check guildox a few mins ago. It seems like Asia has 6 item > upgrades while the rest of us (EU/US/Oceania) have 4 item upgrades. > Click a random char and check ther char on their armory by clicking the > small arrow at the nick. ^^ > > <http://www.guildox.com/go/g.aspx?w=&a=8> Oh noze dey haz better lootz , iz a tragedy I tell you :-) Looks like it, the ilvls are more than 16 above base It looks like the top end on us/eu/oc have already done 14-16 upgrades At 4 per k thats 12 in the bank plus the weekly cap. So this event could give 20 upgrades which is 10 slots, if you had a maximum valour points. Wait a month to restock the bank , then on again , maybe? Not quite like 80 ilvl on one item since ilvl isn't exactly linear but a pretty big boost when there is little other room to increase. About the difference from going green to blue on fully upgraded items. An extra 2 for asia don't quite make it green->epic.
Re: 6 item upgrades in Asia
Author: Anon
Date: Wed, 04 Jun 2014 23:31
Date: Wed, 04 Jun 2014 23:31
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On 5/06/2014 8:56 AM, | || ||| ||||| || | wrote: > > Not quite like 80 ilvl on one item since ilvl isn't exactly linear but a ilvl *effects*, less incoming hits against a greater pool with more outgoing decreasing the time the hits land before target dies it multiplies
Re: 6 item upgrades in Asia
Author: Peter T.
Date: Wed, 04 Jun 2014 23:56
Date: Wed, 04 Jun 2014 23:56
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Den 05-06-2014 01:26, | || ||| ||||| || | skrev: > On 4/06/2014 11:56 PM, Peter T. wrote: >> Kinda fun. Since we got 2 extra item upgrades so we now have 4 I >> decided to check guildox a few mins ago. It seems like Asia has 6 item >> upgrades while the rest of us (EU/US/Oceania) have 4 item upgrades. >> Click a random char and check ther char on their armory by clicking the >> small arrow at the nick. ^^ >> >> <http://www.guildox.com/go/g.aspx?w=&a=8> > > Oh noze dey haz better lootz , iz a tragedy I tell you :-) > Looks like it, the ilvls are more than 16 above base > > It looks like the top end on us/eu/oc have already done 14-16 upgrades > At 4 per k thats 12 in the bank plus the weekly cap. > So this event could give 20 upgrades which is 10 slots, if you had a > maximum valour points. > > Wait a month to restock the bank , then on again , maybe? > > Not quite like 80 ilvl on one item since ilvl isn't exactly linear but a > pretty big boost when there is little other room to increase. > About the difference from going green to blue on fully upgraded items. > > An extra 2 for asia don't quite make it green->epic. Well. I still wonder why Asia can do 24 upgrade levels to their gear while you and I can do 16 upgrade levels to our gear. It hasnt made me sleepless, but I find it odd. No matter what its still US/EU guilds like Vodka and Paragon that tops the first kill charts. Maybe thats the reason? Because maybe asians really cant play when it comes to hardcore modes so Blizz gives them an advantage. ;) -- Peter T. <https://elite.frontier.co.uk/>
Re: 6 item upgrades in Asia
Author: Catriona R
Date: Thu, 05 Jun 2014 00:54
Date: Thu, 05 Jun 2014 00:54
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On Thu, 05 Jun 2014 01:56:58 +0200, "Peter T." <pinoc10@hotmail.cum> wrote: >Den 05-06-2014 01:26, | || ||| ||||| || | skrev: >> On 4/06/2014 11:56 PM, Peter T. wrote: >>> Kinda fun. Since we got 2 extra item upgrades so we now have 4 I >>> decided to check guildox a few mins ago. It seems like Asia has 6 item >>> upgrades while the rest of us (EU/US/Oceania) have 4 item upgrades. >>> Click a random char and check ther char on their armory by clicking the >>> small arrow at the nick. ^^ >>> >>> <http://www.guildox.com/go/g.aspx?w=&a=8> >> >> Oh noze dey haz better lootz , iz a tragedy I tell you :-) >> Looks like it, the ilvls are more than 16 above base >> >> It looks like the top end on us/eu/oc have already done 14-16 upgrades >> At 4 per k thats 12 in the bank plus the weekly cap. >> So this event could give 20 upgrades which is 10 slots, if you had a >> maximum valour points. >> >> Wait a month to restock the bank , then on again , maybe? >> >> Not quite like 80 ilvl on one item since ilvl isn't exactly linear but a >> pretty big boost when there is little other room to increase. >> About the difference from going green to blue on fully upgraded items. >> >> An extra 2 for asia don't quite make it green->epic. > >Well. I still wonder why Asia can do 24 upgrade levels to their gear >while you and I can do 16 upgrade levels to our gear. It hasnt made me >sleepless, but I find it odd. >No matter what its still US/EU guilds like Vodka and Paragon that tops >the first kill charts. Maybe thats the reason? Because maybe asians >really cant play when it comes to hardcore modes so Blizz gives them an >advantage. ;) I think Blizz have said it's something to do with different gaming culture in Asia, they have a few other things different too (they don't pay monthly subs, for example), and they're really big on 25-man raiding, so their version of the game still has the 25-man = harder then 10-man thing that we had back in Wrath. Hence the higher ilvls in 25. At least, I think it's harder, although I've no idea how they go about tuning it differently for different continents, seems a lot of hassle. Maybe it's not harder and they just get higher ilvl anyway!
Re: 6 item upgrades in Asia
Author: Anon
Date: Thu, 05 Jun 2014 01:15
Date: Thu, 05 Jun 2014 01:15
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On 5/06/2014 9:26 AM, Peter T. wrote: > Den 05-06-2014 01:26, | || ||| ||||| || | skrev: >> An extra 2 for asia don't quite make it green->epic. > > Well. I still wonder why Asia can do 24 upgrade levels to their gear > while you and I can do 16 upgrade levels to our gear. It hasnt made me > sleepless, but I find it odd. > No matter what its still US/EU guilds like Vodka and Paragon that tops > the first kill charts. Maybe thats the reason? Because maybe asians > really cant play when it comes to hardcore modes so Blizz gives them an > advantage. ;) I hear asia has pay per hour, quickly google -> http://www.mmo-champion.com/threads/1212259-How-does-the-Asian-payment-model-work-for-WoW http://us.battle.net/wow/en/forum/topic/1670091903?page=3 So not can't play but with more cafe culture and pay per hour they don't spend hours late at night at home on long raids and pack a lot into limited time. Actually cafe culture could be good for guilds and raids if people regularly get together in the same room. I suppose that is a sort of can't play, which also applies to me but then I *really* can't play either , or rather I prefer to *play* not work at a game, so I tell myself :-) It doesn't make much difference if they had 1000 upgrades , it is only relative and it doesn't affect other wow players. Only out of wow epeen rankings are affected. I beieve for quite some time they were an expansion behind so this is just the swing catching up. Getting off topic I often hear people discounting asia and particularly chinese products as rubbish. This partly is true , they build to a price and if you buy something at 1/4 price it is going to have corners cut BUT they have the skills and organisation to make it that cheap and deliver in weeks. Blame ourselves for unreasonable expectations and being cheap, not them for delivering what we ask for.
Re: 6 item upgrades in Asia
Author: Peter T.
Date: Thu, 05 Jun 2014 08:47
Date: Thu, 05 Jun 2014 08:47
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Den 05-06-2014 03:15, | || ||| ||||| || | skrev: > I hear asia has pay per hour, quickly google -> > http://www.mmo-champion.com/threads/1212259-How-does-the-Asian-payment-model-work-for-WoW > > http://us.battle.net/wow/en/forum/topic/1670091903?page=3 > > So not can't play but with more cafe culture and pay per hour they don't > spend hours late at night at home on long raids and pack a lot into > limited time. > Actually cafe culture could be good for guilds and raids if people > regularly get together in the same room. > > I suppose that is a sort of can't play, which also applies to me > but then I *really* can't play either , or rather I prefer to *play* not > work at a game, so I tell myself :-) > > It doesn't make much difference if they had 1000 upgrades , it is only > relative and it doesn't affect other wow players. Only out of wow epeen > rankings are affected. I beieve for quite some time they were an > expansion behind so this is just the swing catching up. Your explanation makes sense to me. :) -- Peter T. <https://elite.frontier.co.uk/>
Re: 6 item upgrades in Asia
Author: k
Date: Wed, 25 Jun 2014 03:49
Date: Wed, 25 Jun 2014 03:49
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"Peter T." <pinoc10@hotmail.cum> wrote in message news:lmnaae$eol$1@speranza.aioe.org... > Kinda fun. Since we got 2 extra item upgrades so we now have 4 I decided > to check guildox a few mins ago. It seems like Asia has 6 item upgrades > while the rest of us (EU/US/Oceania) have 4 item upgrades. > Click a random char and check ther char on their armory by clicking the > small arrow at the nick. ^^ > > <http://www.guildox.com/go/g.aspx?w=&a=8> > > -- > Peter T. Does anyone know what sort of latencies they see in asia generally.. and are the 6 upgrades a latency-compensation feature? Actually while on the matter of latency, when Blizz changed the ingame latency figures to home+world I saw an immediate drop in the total reported, even though the actual* lancy changed not one bit. let me explain what mean by actual(*) - While playing Wrath and doing ICC my guild was stumped by the defiles the LK dropped since most of our guild was in Western Australia which is a looong way from the US servers. Other players in New Zealand were seeing the defiles way ahead of us (since the cable routes through NZ before heading to the East coast of Australia then cross country to us in the West) and were frustrated by how slow we were at getting clear .. eventually we hit on having the NZ players call who had defile and to tell us which direction to move to get clear of it over Vent. We saw a small improvement .. at the time I was also experimenting with different VOIP programs and found Mumble compression was far better than Vent, and the latency was less than 1/2 - so the raid switched to Mumble and that my friends, was the day we downed the Llitch King :) .. By having the NZ players do as before, call defile for us to move a second before we saw the raid alert. a whole second. We'd been playing over one whole second behind the NZ players. there were other telltale signs the numbers were false as well - my wife and I sitting side by side did all manner of jump-off-high-things or run-stop-run tests to see how much of a delay occurred, and they were always over a second and they have remained over a second. .. now as soon as Blizz changed to home +world we saw our numbers here drop - before the absolute minimum I ever saw was around the 970 mark (which was still a highly optimistic number, not reflected by game play ) and post split I was seeing 305 world + 320 home numbers. - roughly 600's. and it remains rare that my wfe's numbers and mine match. And our silly jump off the roof speed tests still show latencies well over a second. Pre split 1200ms was common, many days I played at 1500ms, and we generally only threw in the towel when it hit 1800ms or higher now it's almost always 320 + 305 I may see home of 400 while she sees 290, but both of us pinging our router or the closest exchange or each others will see numbers substantially lower and 99% of the time our ping times will match precisely. I'm rambling again .. My point is, if Asia has latency issues that makes game play difficult then compensating them with 6 slot pgrades makes sense. but Australian players with 1 second + latency will never get such help, because they play on english speaking servers and anyone seeing some aussie player running about with a 6 slot upgrade is going to scream the house down about how unfair that it.
Re: 6 item upgrades in Asia
Author: Anon
Date: Wed, 25 Jun 2014 07:33
Date: Wed, 25 Jun 2014 07:33
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On 25/06/2014 1:19 PM, k wrote: > "Peter T." <pinoc10@hotmail.cum> wrote in message > news:lmnaae$eol$1@speranza.aioe.org... >> Kinda fun. Since we got 2 extra item upgrades so we now have 4 I decided >> to check guildox a few mins ago. It seems like Asia has 6 item upgrades >> while the rest of us (EU/US/Oceania) have 4 item upgrades. >> Click a random char and check ther char on their armory by clicking the >> small arrow at the nick. ^^ >> >> <http://www.guildox.com/go/g.aspx?w=&a=8> >> >> -- >> Peter T. > > > Does anyone know what sort of latencies they see in asia generally.. and are > the 6 upgrades a latency-compensation feature? They have server farms in korea and taiwan, but that could have changed. Latency should be a lot less than piping it all the way acroos the pacific and back so I doubt it is that. Upgrades only make a difference to out of game epeen, and they are going away anyway. > > Actually while on the matter of latency, when Blizz changed the ingame ... > We'd been playing over one whole second > behind the NZ players. Assuming you packets were via nz, but there are other cables. Some isps also have US pops and channels data goes more or less express rather than switched which can speed things up. http://www.cablemap.info/ From adelaide I get 200-300 regularly now via internode and optus, thats pretty much zero delay apart from physics. But anywhere else with extra stages or add satellite up/down..pretty much impossible to do anything requiring timing by austar and I doubt the new Ka-band satellites would be any better for ping. NBN? nobloodynearer :-) Actually ping isn't so bad, it is variable ping that makes it really hard. Do I lead by ~500ms? nope, missed, was I early or late?? Try again, got it, try again, miss,miss,miss,hit,miss, but an hour ago I could hit every time. I have traced some packets going US-south america first, because Argentina is obviously the shortest route, even if there is no cable across the south pole :-) Some even take off clear across asia,europe,us, I suppose the asia-us link is congested. Though mostly it is adel-melb-syd-guam-us rather than via nz now, that probably depends on isp and their cable tunneling deals.. > My point is, if Asia has latency issues that makes game play difficult then > compensating them with 6 slot pgrades makes sense. Why would it?, they aren't playing against anyone else so it makes no difference if they have none or 100. A little mitigation and dps has little effect on being defeated by mechanics. > but Australian players > with 1 second + latency will never get such help, because they play on > english speaking servers and anyone seeing some aussie player running about > with a 6 slot upgrade is going to scream the house down about how unfair > that it. You shouldn't be at 1 second any more in a major city, change isps. In the country? it will suck, it always sucks, thats why we get a zone tax allowance :-) Blizzard don't want to put a server farm here, we aren't actually entitled to expect much for a $US15 monthly fee and a relatively small user base. just play ah , 48 hour ping to sell :-)
Re: 6 item upgrades in Asia
Author: Anon
Date: Wed, 25 Jun 2014 08:10
Date: Wed, 25 Jun 2014 08:10
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On 25/06/2014 5:03 PM, | || ||| ||||| || | wrote: >> Does anyone know what sort of latencies they see in asia generally.. >> and are >> the 6 upgrades a latency-compensation feature? > They have server farms in korea and taiwan, but that could have changed. > Latency should be a lot less than piping it all the way acroos the > pacific and back so I doubt it is that. > Upgrades only make a difference to out of game epeen, and they are > going away anyway. http://us.battle.net/wow/en/blog/13423478/warlords-of-draenor%E2%84%A2-alpha-patch-notes-june-18-6-18-2014#stat_squish So pretty much everything changes, again, it will be dejadejavuvu all over again bugged,o.p.,u.p.,ragequitifitisn'tfixed, whatareyoucomplainingabout?Ilikeit,Ihateit,Imissvanilla any bets warrior charge is still broken? :-)
Re: 6 item upgrades in Asia
Author: Anon
Date: Wed, 25 Jun 2014 12:07
Date: Wed, 25 Jun 2014 12:07
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On 25/06/2014 1:19 PM, k wrote: > "Peter T." <pinoc10@hotmail.cum> wrote in message > news:lmnaae$eol$1@speranza.aioe.org... >> Kinda fun. Since we got 2 extra item upgrades so we now have 4 I decided >> to check guildox a few mins ago. It seems like Asia has 6 item upgrades >> while the rest of us (EU/US/Oceania) have 4 item upgrades. >> Click a random char and check ther char on their armory by clicking the >> small arrow at the nick. ^^ >> >> <http://www.guildox.com/go/g.aspx?w=&a=8> >> >> -- >> Peter T. > > > Does anyone know what sort of latencies they see in asia generally.. and are and this http://www.mmo-champion.com/threads/1353898-Why-US-EU-and-Asian-WoW-are-different-quot-games-quot I get 266 ms to us wow servers right now 410 to taiwan and 750 to korea I suppose there isn't any tunnel to them and there may be some congestion going on between korea/japan/tw/china right now it is evening peak in oz, korea , tw, east asia , japan is same time zone as oz central time Not much point playing asian wow from here.
Re: 6 item upgrades in Asia
Author: k
Date: Sat, 28 Jun 2014 11:58
Date: Sat, 28 Jun 2014 11:58
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"| || ||| ||||| || |" <|||||||||||||||||||||> wrote in message news:53aa8416$0$7181$c3e8da3$76a7c58f@news.astraweb.com... > On 25/06/2014 5:03 PM, | || ||| ||||| || | wrote: > >>> Does anyone know what sort of latencies they see in asia generally.. >>> and are >>> the 6 upgrades a latency-compensation feature? >> They have server farms in korea and taiwan, but that could have >> changed. >> Latency should be a lot less than piping it all the way acroos the >> pacific and back so I doubt it is that. >> Upgrades only make a difference to out of game epeen, and they are >> going away anyway. > > http://us.battle.net/wow/en/blog/13423478/warlords-of-draenor%E2%84%A2-alpha-patch-notes-june-18-6-18-2014#stat_squish > > So pretty much everything changes, again, > it will be dejadejavuvu all over again > bugged,o.p.,u.p.,ragequitifitisn'tfixed, > whatareyoucomplainingabout?Ilikeit,Ihateit,Imissvanilla > > any bets warrior charge is still broken? :-) ugh. I played beta Cata and every bug report I posted was clearly ignored. every single one. everything I encountered that was broken was still broken in-game when Cata eventually dropped at that point I decided the whole 'beta tester' concept was more a pr stunt
Re: 6 item upgrades in Asia
Author: Catriona R
Date: Sat, 28 Jun 2014 22:11
Date: Sat, 28 Jun 2014 22:11
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On Sat, 28 Jun 2014 21:54:16 +0000 (UTC), Lewis <g.kreme@gmail.com.dontsendmecopies> wrote: >This one feels like a clusterfuck. There's not even a report mechanism >in game that I've found, but it's early. Same as on live: Help > Submit Bug/Submit Suggestion. How many will be acted upon is a whole other question, but we'll see...
Re: 6 item upgrades in Asia
Author: Anon
Date: Sun, 29 Jun 2014 02:41
Date: Sun, 29 Jun 2014 02:41
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On 28/06/2014 9:28 PM, k wrote: > > "| || ||| ||||| || |" <|||||||||||||||||||||> wrote in message >> So pretty much everything changes, again, >> it will be dejadejavuvu all over again >> bugged,o.p.,u.p.,ragequitifitisn'tfixed, >> whatareyoucomplainingabout?Ilikeit,Ihateit,Imissvanilla >> >> any bets warrior charge is still broken? :-) > > ugh. I played beta Cata and every bug report I posted was clearly ignored. > every single one. everything I encountered that was broken was still > broken in-game when Cata eventually dropped > > at that point I decided the whole 'beta tester' concept was more a pr stunt If a bug report isn't a critical gameplay bug but just scenery, text, flavour, it goes onto the pile. If it gains enough complaints it may get actioned. Alphas and betas have many versions, tracking a lot [1000's], of complaints by version is complex so usually prior version complaints just go in the bitbucket. Only the reporters care or remember. e.g. not wow, but fairly common.. 3 people sort 30,000 bug reports a day, 200 are serious and get elevated, tomorrow , 3 people sort 30,000 bug reports a day, 200 are serious and get elevated next day, 3 people sort 30,000 bug reports a day, 200 are serious and get elevated ... Many are duplicates, or at least lumped into the pile of the bug the reviewers think it belongs in. At the weekly review 3 urgent bugs and 50 large bugs are discussed, 12 get slated for examination 200,000 minor bug reports for 500 minor bugs are just numbers on a list and are never looked at again. At the end of the alpha/beta version cycle they are 4th decimal point on a graph of allocated effort/cost. Here is where our complains and 1500 others about a typo show on the beta graph --->.<--- Here is where our complains and 1500 others about a typo on a release show on the graph ---><--- Yeah, reporting is pretty much a waste of time :-)
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