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Article #341052

More 4.1 notes

#341052
From: Catriona R
Date: Thu, 31 Mar 2011 08:04
278 lines
9749 bytes
Some in here that I like a lot!


Achievements
PvP

    * The following Battleground achievements have been permanently
removed from the game, as they do not function correctly with the
achievement tracking system:
          o Guild Gankin' in Gilneas
          o Guild Gulch
          o The Peak of Perfection
          o The Perfect Guild Storm
          o Storming the Beach


Achievements Bug Fixes

    * The guild achievements for earning exalted reputation with
factions (Ambassador, Diplomacy, and United Nations) have been fixed
to now correctly count cumulative guild members with exalted factions.
Previously, these achievements would only count exalted factions on
one guild member.
    * The guild rated Battleground title achievements should now
properly be awarded.


Items
Account Bound Items

    * Many "Account Bound" heirlooms are now labeled as "Battle.net
Account Bound", meaning that they can also be traded or mailed to
characters that are on different World of Warcraft accounts under the
same Battle.net account.
    * Mail sent to characters on the same Battle.net account now
arrives instantaneously, as it does for the same World of Warcraft
account.
    * Mailing account-bound items to characters of the opposite
faction on the same Battle.net account will now correctly translate
faction-specific items to their appropriate equivalent.


Raids & Dungeons
Blackrock Caverns

    * Aura of Arcane Haste now has a clearer visual on the bearer of
the aura.
    * Bound Flames in the Karsh Steelbender encounter no longer create
Lava Pools when they are killed.
    * The Short Throw ability used by Twilight Sadists has had its
range reduced to 10 yards.


Deadmines

    * Ragezone cast by Defias Blood Wizards now only increases damage
dealt, no longer increasing damage taken.


Grim Batol

    * Bleeding Wound damge from General Umbriss has been lowered by
20%.
    * Malignant Trogg now moves more slowly.
    * Encumbered damage bonus from Forgemaster Throngus has been
reduced by 50%.
    * Invoked Flaming Spirits should prefer non-tank targets to fixate
on.
    * The Twilight Flame Patch from the Twilight Drake has been
removed.
    * The cooldown portion of the Twisted Arcane buff cast by
Azureborne Seers has been removed.


The Stonecore

    * Ground Slam now has a pre-cast visual on the ground in front of
Ozruk. In addition, Ground Slam's damage and radius have been reduced.
    * High Priestess Azil's Seismic Shard now has a more obvious
warning visual.


Throne of Tides

    * Gilgoblin Hunters' Poisoned Spear direct and periodic damage has
been reduced.
    * Gilgoblin Aquamages' Tsunami damage has been reduced.
    * Visual effects during the Lady Naz'jar encounter have been
improved for clarity.
    * Blight Beasts summoned during the Ozumat encounter now deal less
damage with Aura of Dread.


Vortex Pinnacle

    * The Air Nova ability triggered when a Gust Soldier is killed has
had its knockback effect reduced.
    * Altairus now spawns closer to the center of his platform, away
from the edge.
    * Temple Adepts and Ministers of Air now wait 2 seconds before
starting a spell cast when they are first engaged.


Wailing Caverns

    * The maze section has been removed, and nearby creatures and
bosses have been adjusted to compensate.


Guilds

    * Guild Challenges are now available for testing.
          o These challenges can be found in the Info pane of the
guild UI.
          o Guild Challenges fall into three categories: Guild Dungeon
Run, Guild Raid, and Guild Rated Battleground.
          o Each challenge can be completed a set number of times per
week. Guild groups participating in level-appropriate Heroic or normal
difficulty dungeons and raids, or Rated Battlegrounds, will
automatically qualify for challenge credit.
          o Each time a Guild Challenge is completed, the guild will
be awarded experience and gold deposited directly into the Guild
Vault, as well as the opportunity to earn all-new achievements. A
popup or Β“toastΒ” will be displayed to confirm a Guild Challenge has
been completed (similar to achievement alerts).
          o Guild experience earned via Guild Challenges will be
awarded above the daily cap. The experience cap will move forward
relative to the amount of experience obtained through completing Guild
Challenges (similar to rested experience for characters).
          o Guilds already at the level cap will be awarded
substantially more gold in place of guild experience.
          o Gold rewards require the qualified guild members of the
group to be honored with their guild, and the guild must be level 5.

Professions
Alchemy

    * Flask of Steelskin now grants 450 Stamina, up from 300. The
Mixology bonus for alchemists remains at 120 stamina.


Player vs. Player

    * The rate at which Honor Points are earned has been doubled.


Arenas

    * Arena matchmaking can now extend beyond a team's Battlegroup.
    * Battleground raid leaders can now move players from other realms
among raid subgroups.


Classes: General

    * All non-damaging interrupts off the global cooldown will now
always hit the target. This includes Pummel, Shield Bash, Kick, Mind
Freeze, Rebuke, Skull Bash, Counterspell, Wind Shear, Solar Beam,
Silencing Shot, and related player pet abilities.


Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
Unholy

    * Desecration no longer triggers when an applicable strike hits a
snare-immune target. This is primarily to avoid unnecessary spell
effect clutter during boss encounters.


Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)

    * Cyclone duration has been reduced to 5 seconds, down from 6.
    * Lacerate bonus threat has been removed and replaced with
increased initial damage done.
    * Savage Defense has been redesigned slightly. Instead of a single
charge absorption, it now places an absorption effect on the druid
absorbing up to 35% of the druid's attack power (modified by mastery,
if applicable) in damage and lasting 10 seconds. There are no longer
any charges on the effect.
    * Swipe (Bear) cooldown has been reduced to 3 seconds, down from
6, and is now trainable at level 18 (training cost has been reduced).
In addition, the bonus threat from this ability has been removed and
replaced with increased damage done.
    * Thrash bonus threat has been removed and replaced with increased
damage done.


Restoration

    * Nature's Swiftness now also increases the healing done by th
eaffected nature spell by 50%.


Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)
Pets

    * Summoned pets now start with 100 focus, up from 0.


Hunter Bug Fixes

    * Hunters will automatically acquire a new target if the current
target dies in the middle of a cast.
    * Aimed Shot and Steady Shot should no longer start casting Auto
Shot on a new target when the "Stop Auto Attack" option is enabled.
    * Auto Shot now automatically turns off until reactivated once
Freezing Trap is cast on an enemy player.
    * Scatter Shot's disorient effect should no longer sometimes be
broken by the hunter's Auto Shot.


Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
Arcane

    * Arcane Blast damage has been increased by 13%. cast time has
been reduced to 2.0 seconds, down from 2.35 seconds.
    * Arcane Explosion damage has been increased by 30% 13%.


Frost

    * Fingers of Frost bonus damage applied to Ice Lance has been
increased to 25%, up from 15%.


Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Protection

    * Sacred Duty can now be activated by Avenger's Shield in addition
to Judgements. The effect now lasts 10 seconds, down from 15.


Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)
Holy

    * Holy Word: Sanctuary healing done has been increased by 35%. In
addition, it has a new spell effect.


Shaman (Forums / Cataclysm Talent Calculator / Skills/Talents)
Restoration

    * Cleansing Waters now has a 6-second internal cooldown.


Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Affliction

    * Unstable Affliction damage done when it is dispelled has been
doubled, but this damage can no longer be critical.


Glyphs

    * Glyph of Soul Swap now increases the cooldown of Soul Swap by 15
seconds, up from 10 seconds.


Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)

    * Heroic Leap is no longer on the global cooldown, similar to
other warrior movement abilities.


Protection

    * Gag Order now applies to Pummel and only affects Heroic Throw,
giving these abilities a 100% chance to silence the target for 3
seconds. In addition, Gag Order lowers the cooldown of Heroic Throw by
30 seconds.
-- 
EU-Draenor:
Sagart (85 Undead Priest)
Tairbh (85 Tauren Druid)
Buinne (82 Troll Shaman)
Balgair (80 Human Rogue)
Ruire (80 Blood Elf Paladin)
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From: Catriona R <catrion...@totalise.co.uk>
Newsgroups: alt.games.warcraft
Subject: More 4.1 notes
Date: Thu, 31 Mar 2011 09:04:03 +0100
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