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Article #48Re: Formation idea for WC2
From: "Ü »c¶OCj¾t»ÅÁ= % ûËå
Date: Thu, 27 Jul 1995 00:00
Date: Thu, 27 Jul 1995 00:00
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2424 bytes
umgo...@cc.umanitoba.ca (Daniel Goertzen) wrote: >In article <departed...@netcom.com>, depa...@netcom.com says... >> >>Minor note on Warcraft: >> >>Units can play follow-the-leader. >> >>Isn't it annoying when you send a group off somewhere, and since they >>move at different rates, they all straggle in separately, and probably >>get slaughtered ... ? >(snip) > This gives me an idea for managing large numbers of troop in WC2. In >WC1, you could only select up to 4 units at a time and give them simple >move or attack orders. In WC2, I'd like to see groups of much larger >size and the ability to make them permanent. (eg Select a group of 8 >archers and press the 'form group' button, and then a small icon appears >at the top of the screen. Clicking on this icon later in the game will >select the 8 archers) I'd also like to see advanced formation commands >such as 'single file', 'abreast', and 'box' (eg With the archer group >mentioned above, click the 'abreast' button, then click on the enemy >town, then the archers will automatically line up side by side facing the >target) This would allow the user to spend more time watching the battle >instead of madly pointing and clicking. > Dan Goertzen Excellent idea Dan!! I have been thinking along those same lines, and it would be great if WCII would incorporate this type of grouping!! I would say many battles have been lost due to frantic point and click operations which could have been avoided with additional code :) I don't know if anyone is familiar with the game Empire, but it has this ability, although somewhat limited since you can't do things like move in line formations etc.. But then again this is unfeasable in that game due to the terrain. Anyway, just thought I'd say you had a good suggestion there Dan, and all we can do is hope and wait :> Pete
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From: "Ü»c¶OCj¾t»ÅÁ=% ûËå <garble@gobledy.gook> Subject: Re: Formation idea for WC2 Date: 1995/07/27 Message-ID: <3v6nhh$9hu@giga.bga.com> X-Deja-AN: 107024663 references: <departedDC8K5y.os@netcom.com> <3v3idv$7f1@canopus.cc.umanitoba.ca> organization: Real/Time Communications - Bob Gustwick and Associates newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.warcraft MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit