Article View: alt.games.warcraft
Article #51Re: Formation idea for WC2
From: cs9... Jon Martin
Date: Thu, 03 Aug 1995 00:00
Date: Thu, 03 Aug 1995 00:00
28 lines
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2261 bytes
umgo...@cc.umanitoba.ca (Daniel Goertzen) writes:
> My initial line of thought was that moving into a formation was a one
>shot deal, and not permanent, but sure, why not have permanent
>formations! If formations are permanent, I think you should be able to
>choose how strictly the troops stay in formation: Footman squads should
>be relatively free to attack nearby enemies, but it is important for
>archer squads to keep formation. Permanent formations could be difficult
>to implement effectively though. What do you think Blizzard?
> How about multiple level of organisation? Several units make a squad,
>several squads make a platoon, several platoons make a company, etc etc.
> Control an entire task force with a single click!
> Dan Goertzen
Excellent! I totally agree on all points, however, I also want to be
able to give more specific orders. Two types of movement are definitely
a must in WC2. For lack of better terms, marching and creeping. Marching
would be the same as moving in WC1. The troops ignore everything until they
reach their destination. Creeping would allow them to respond to attacks
enroute. Defending would be nice, as would patrolling (important as I hear a
new line of sight enemy detection will be implemented). Larger maps and
missions are also a requirement.
--
Serve the Emperor.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jon Martin * cs9...@cs.ualberta.ca * http://www.ualberta.ca/~jomartin/
Entering Department of Computing Science at University of Alberta.
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From: cs9...@cs.ualberta.ca (Jon Martin) Subject: Re: Formation idea for WC2 Date: 1995/08/03 Message-ID: <3vq1q1$1tf8@rover.ucs.ualberta.ca> X-Deja-AN: 107418884 references: <departedDC8K5y.os@netcom.com> <3v3idv$7f1@canopus.cc.umanitoba.ca> <3v6nhh$9hu@giga.bga.com> <3vaur4$t38@martha.utk.edu> <3vb8i5$a9c_004@news.cris.com> <3vgv6v$8u0@canopus.cc.umanitoba.ca> organization: Computing and Network Services, U of Alberta, Edmonton, Canada newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.warcraft originator: cs9...@assn101.cs.ualberta.ca MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit