Article View: alt.games.warcraft
Article #46Re: Formation idea for WC2
From: bry... Bryant
Date: Wed, 26 Jul 1995 00:00
Date: Wed, 26 Jul 1995 00:00
49 lines
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3516 bytes
jtba...@acs5.acs.ucalgary.ca (Jody Thomas Bailey) writes:
>Daniel Goertzen (umgo...@cc.umanitoba.ca) wrote:
>: This gives me an idea for managing large numbers of troop in WC2. In
>: WC1, you could only select up to 4 units at a time and give them simple
>: move or attack orders. In WC2, I'd like to see groups of much larger
>: size and the ability to make them permanent. (eg Select a group of 8
>: archers and press the 'form group' button, and then a small icon appears
>: at the top of the screen. Clicking on this icon later in the game will
>: select the 8 archers) I'd also like to see advanced formation commands
>: such as 'single file', 'abreast', and 'box' (eg With the archer group
>: mentioned above, click the 'abreast' button, then click on the enemy
>: town, then the archers will automatically line up side by side facing the
>: target) This would allow the user to spend more time watching the battle
>: instead of madly pointing and clicking.
>I totally agree with you. Your suggestion is perfect. I'm a
>person who likes strategy and battle formations are one of my
>favorite thing. Many times I have had a large group of archers,
>or knights that I have wanted to attack in formation and stay in
>formation. I've noticed (especially with Knights) that they tend
>to get strung out in a line. This leaves the second knight open
>to catapult fire (Since the catapult would fire at the first
>knight and naturally hit the second one.). A solid formation
>would prevent this.
I am also another in 100% agreement. I like watching battles more than
anything, and I like to keep guys in the formation that I intended them
to be in. When its messy, it doesn't look as cool. Often times I'll
try to move them back into formation, even if they get slaughtered in
the meanwhile. If you could have formations, the defense will no longer
have as big of an advantage as it does now. Currently, the defense
stays in formation while the offense comes in one by one, never at full
force at once. Also, archers should be able to get a "fire arrow"
upgrade, and have longer range.
As for the catapult thing, its happened much too often. What I do now
is send in knights and catapults, one by one, to pick off the defense.
I target catapults and magic users, only. Once the catapult defense is
down, I'll charge my remaining catapults and knights.
--
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From: bry...@netcom.com (Bryant) Subject: Re: Formation idea for WC2 Date: 1995/07/26 Message-ID: <bryantDCCD7s.751@netcom.com> X-Deja-AN: 107024580 sender: bry...@netcom23.netcom.com references: <departedDC8K5y.os@netcom.com> <3v3idv$7f1@canopus.cc.umanitoba.ca> <3v4ire$sge@ds2.acs.ucalgary.ca> organization: :-) newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.warcraft MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit