🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.warcraft
Article #353831

Re: Lightspeed constant...

#353831
From: co... Colin L. Hildinger
Date: Sat, 16 Nov 1996 00:00
39 lines
3371 bytes
In message <no-ya023180001...@news.ithaca.edu> - n...@no.no
(dicer)Thu, 14 Nov 1996 22:15:45 -0500 writes:
:>
:>In article <56g0p1$e...@ionews.ionet.net>, co...@ionet.net (Colin L.
:>Hildinger) wrote:
:>
:>> In message <328A52...@uclink4.berkeley.edu> - JW
:>> <jd_...@uclink4.berkeley.edu> writes:
:>> :>
:>> :>Elementary, my dear Watson.  Time slows down as you approach the speed
:>> :>of light.
:>> 
:>> Actually, perception of time in your reference frame slows as you approach it,
:>> relative the the velocity of something in another frame.  That's what most of
:>> the people in this conversation seem to be missing, there is no absolute
:>> reference frame, everything it relative.  That's why it's called relativity.
:>> 
:>
:>Boy this is a strange topic for these newsgroups.  But as no one seems to
:>care...
:>
:>You've almost got it.  As you approache c WRT some other frame of
:>reference, you would see that the time in that other frame has dilated -
:>events are happening slower in that frame as you observe them from your
:>frame.  An observer in this other frame, on the other hand, would not say
:>that her own time was dilated.
:>
:>-dicer

Quite correct.  Oops, I guess I shouldn't discuss relativity drunk.  ;-)  

Colin L. Hildinger

The "New" Ultimate OS/2 Gaming Page
http://www.ionet.net/~colin/games.html

The Official Unofficial AWE32 and OS/2 Warp Page
http://www.ionet.net/~colin/awe32.html
Technical Details
Message-ID: <56k6mi$ru8@ionews.ionet.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <55vc31$a9j@camel2.mindspring.com> <32846587.4C67@sover.net> <562290$p7r@news.eunet.ch> <328664B1.2939@brown.edu> <32869D94.AD2@netspace.net.au><55vc31$a9j@camel2.mindspring.com> <32846587.4C67@sover.net> <562290$p7r@news.eunet.ch> <328664B1.2939@brown.edu> <32869D94.AD2@netspace.net.au> <328A52FC.45F0@uclink4.berkeley.edu> <56g0p1$es9@ionews.ionet.net><55vc31$a9j@camel2.mindspring.com> <32846587.4C67@sover.net> <562290$p7r@news.eunet.ch> <328664B1.2939@brown.edu> <32869D94.AD2@netspace.net.au><55vc31$a9j@camel2.mindspring.com> <32846587.4C67@sover.net> <562290$p7r@news.eunet.ch> <328664B1.2939@brown.edu> <32869D94.AD2@netspace.net.au> <328A52FC.45F0@uclink4.berkeley.edu> <56g0p1$es9@ionews.ionet.net> <no-ya023180001411962215450001@news.ithaca.edu>

Show Full Headers
Complete Article Headers
From: co...@ionet.net (Colin L. Hildinger)
Subject: Re: Lightspeed constant...
Date: 1996/11/16
Message-ID: <56k6mi$ru8@ionews.ionet.net>
X-Deja-AN: 196846117
references: <55vc31$a9j@camel2.mindspring.com> <32846587.4C67@sover.net> <562290$p7r@news.eunet.ch> <328664B1.2939@brown.edu> <32869D94.AD2@netspace.net.au><55vc31$a9j@camel2.mindspring.com> <32846587.4C67@sover.net> <562290$p7r@news.eunet.ch> <328664B1.2939@brown.edu> <32869D94.AD2@netspace.net.au> <328A52FC.45F0@uclink4.berkeley.edu> <56g0p1$es9@ionews.ionet.net><55vc31$a9j@camel2.mindspring.com> <32846587.4C67@sover.net> <562290$p7r@news.eunet.ch> <328664B1.2939@brown.edu> <32869D94.AD2@netspace.net.au><55vc31$a9j@camel2.mindspring.com> <32846587.4C67@sover.net> <562290$p7r@news.eunet.ch> <328664B1.2939@brown.edu> <32869D94.AD2@netspace.net.au> <328A52FC.45F0@uclink4.berkeley.edu> <56g0p1$es9@ionews.ionet.net> <no-ya023180001411962215450001@news.ithaca.edu>
organization: ioNET
mime-version: 1.0
newsgroups: comp.sys.ibm.pc.hardware.chips,comp.os.ms-windows.win95.misc,comp.os.ms-windows.win95.setup,comp.multimedia,comp.graphics.animation,alt.games.doom,alt.games.descent,alt.games.warcraft,comp.graphics,comp.graphics.animation,alt.fan.bill-gates,comp.os.os2.misc,comp.os.os2.advocacy,comp.os.ms-windows.nt.advocacy,comp.object,comp.os.linux.misc,comp.os.linux.networking,comp.security.misc,comp.security.unix,comp.os.ms-windows.advocacy,news.admin.policy,fr.comp.windows.drivers,alt.windows95,soc.culture.russian,comp.os.msdos.apps,comp.os.msdos.misc,comp.os.msdos.programmer,comp.sys.intel,comp.sys.ibm.pc.hardware.misc,comp.sys.ibm.pc.hardware.storage,alt.binaries.mac,alt.mac,alt.mac.games,alt.sources.mac,alt.sys.mac,comp.sys.mac.games.action,comp.os.os2,alt.org.team-os2,comp.os.os2.apps,comp.os.os2.games,comp.os.os2.comm,de.comp.os.os2.misc
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit