🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.warcraft
Article #353229

Re: Lightspeed constant...

#353229
From: Erik Didrik Heim
Date: Wed, 11 Dec 1996 00:00
83 lines
4643 bytes
1.If the universe is expanding, dark matter would have an acceleration. 
2.If the universe itself moves, the darkness within would have a relative
velocity 
   to whatever's on the outside of our universe.
3.There is nothing that prevents higher velocities than the speed of light
   we just can't go to that part of macrocosmos from here
   (Read :observe) Separate states you know.
   Just like the process from ice to water, it need a catalyst (heat)
   Same with deep cooling lover than Abs 0 you can, 
   with the right catalyst,make gold of mercury or any higher numbered
atom.

   Oh by the way, be not ashamed to ask 
                                                        Regards DID
Lucky owner of a Ford Prefect

Jason C. Wenger <jwe...@clinton.net> wrote in article
<32AB6B...@clinton.net>...
> >>>>> Does darkness travel at the speed of light?
> >>>>
> >>>>In all likeliness, darkness will never actually exist, as the
> >>>>probablility of finding an area with absolutely no photons is very
small.
> >>>
> >>>What about the dark side of the moon??
> >>
> >>The dark side of the moon is
> >> (a) illuminated by other stars, reflection from other planets, etc.
> 
> >So you are saying darkness will never exist? What is darkness, except
> >the absence of light? Darkness can be man made. i.e. a sealed room
> >with no cracks for light. Yet I would think sooner or later you could
> >adapt to this environment.Therefor darkness could have a speed? Is
> >this too unrational?
> 
> Yes, you could CREATE darkness, but then this area has a solid border,
> and is also not moving at the true speed of darkness, but whatever speed
> that the box is moving.  Thus, you need to measure the speed of darkness
> in areas withought borders, but how do define darkness?  Do you say "the
> area between photons"?  If so, then the entire universe consists of
> darkness, except for precise areas in which a photon is actually
> contained at that particular moment.  Only by finding a large area,
> completely devoid of photons, and moving at its own speed, not the speed
> of the container which is is in, can you measure the speed of darkness. 
> Actually, as darkness is defined as a "nothing", it IS impossible to
> measure the speed of it, but you CAN measure the speed at which the
> border of the darkness travels.
> 
> Hope this "enlightens" you. <g>
> 
> 
> >>The dark side of the moon is
> >> (b) a very nice Pink Floyd album.
> 
> >Yes it is!
> 
> hehe :-)
>  
> Cya in 'da mines,
> Thursday
> 
> +-------------------------------------------------+
> | Jason C. Wenger       www.clinton.net/~jwenger/ |
> | 'Thursday' on Kali          jwe...@clinton.net |
> | Illegitimi no carborundum      jwe...@juno.com |
> +-------------------------------------------------+
> | Remember: 2+2=5 for extremely large values of 2 |
> +-------------------------------------------------+
> |    So... So you think you can tell              |
> |    Heaven from Hell?  Blue skies from pain?     |
> |    Can you tell a green field                   |
> |    From a cold steel rail?                      |
> |    A smile from a veil?                         |
> |    Do you think you can tell?                   |
> |      "Wish You Were Here" - Pink Floyd          |
> +---BEGIN GEEK CODE BLOCK-------------------------+
> | G>CS/>E d-? s: a- C++>++++ U? P? L? E? W++>+++  |
> | N++ o? K? w+>+++++ O? M--- V? PS+ PE+ Y? PGP- t |
> | 5? X? R tv-(--) B++++ DI+ D- (DESCENT2++++++) G |
> | e-* h! r-- !y-                                  |
> +--END GEEK CODE BLOCK----------------------------+
> 
Technical Details
Message-ID: <01bbe7bb$2f393700$4700d6c1@edheim.online.no>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <574e67$1hb@mippet.ci.com.au> <01bbe156$56e4e8a0$2ddcdbcd@maxkilms.nidlink.com> <32A4E35B.3347@pop.erols.com> <32A62F6B.5F90@hg.uleth.ca> <32A6646B.1801@fsl.com.sg> <32A8C05E.5EF4@kalman.com> <32aaf4da.5540051@nntp5.mindspring.com> <32AA3C89.4F0A@clinton.net> <32ab0bdd.6394862@news.minn.net> <32AB12F9.1A2B@clinton.net> <32ab576c.25715665@news.minn.net> <32AB6BA9.1112@clinton.net>

Show Full Headers
Complete Article Headers
From: "Erik Didrik Heim" <edh...@online.no>
Subject: Re: Lightspeed constant...
Date: 1996/12/11
Message-ID: <01bbe7bb$2f393700$4700d6c1@edheim.online.no>
X-Deja-AN: 203584486
references: <574e67$1hb@mippet.ci.com.au> <01bbe156$56e4e8a0$2ddcdbcd@maxkilms.nidlink.com> <32A4E35B.3347@pop.erols.com> <32A62F6B.5F90@hg.uleth.ca> <32A6646B.1801@fsl.com.sg> <32A8C05E.5EF4@kalman.com> <32aaf4da.5540051@nntp5.mindspring.com> <32AA3C89.4F0A@clinton.net> <32ab0bdd.6394862@news.minn.net> <32AB12F9.1A2B@clinton.net> <32ab576c.25715665@news.minn.net> <32AB6BA9.1112@clinton.net>
organization: Heim & Lundin A/S
newsgroups: comp.sys.ibm.pc.hardware.chips,comp.os.ms-windows.win95.misc,comp.os.ms-windows.win95.setup,comp.multimedia,comp.graphics.animation,alt.games.doom,alt.games.descent,alt.games.warcraft,comp.graphics,comp.graphics.animation,alt.fan.bill-gates,comp.os.os2.mi
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit