Article View: alt.games.warcraft
Article #353181Re: Lightspeed constant...
From: Jason Bright
Date: Fri, 13 Dec 1996 00:00
Date: Fri, 13 Dec 1996 00:00
25 lines
1799 bytes
1799 bytes
> Wait....Suppose the Earth (or any object) IS traveling at .9999c. As > you say, we would never know it. BUT, if a jet is flying around the > Earth toward the direction that the Earth is traveling through space, > would the jet be doing the theoretically impossible?? Traveling FASTER > than light?? Could this happen?? No. You're assuming some sort of absolute frame of reference - which doesn't exist. > A better example...accelerate a gun to .9999c. Then fire the gun...does > the bullet break the light speed limitation (relative to a "stationary" > observer)??? No. You're thinking in terms of traditional/newtonian mechanics. When you start to get near C relativistic effects start to come into play - mass increase, time dilation, etc. Reality starts to divert from the newtonian. A good example of the divergence is the 'Twins Paradox'. j
Technical Details
Message-ID:
<01bbe902$95107230$165a3a9d@jasonbr>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<574e67$1hb@mippet.ci.com.au> <01bbe156$56e4e8a0$2ddcdbcd@maxkilms.nidlink.com> <32A4E35B.3347@pop.erols.com> <32A62F6B.5F90@hg.uleth.ca> <32A6646B.1801@fsl.com.sg> <32A72439.3C05@clinton.net> <Pine.OSF.3.95.961205182254.32105A-100000@wpi.WPI.EDU> <32A8AF7A.5F7C@enternet.co.nz> <32A9C8EF.1ACC@cs.com> <32AB03E7.3775@internetMCI.com>Show Full Headers
Complete Article Headers
From: "Jason Bright" <jason....@softimage.com> Subject: Re: Lightspeed constant... Date: 1996/12/13 Message-ID: <01bbe902$95107230$165a3a9d@jasonbr> X-Deja-AN: 203912917 references: <574e67$1hb@mippet.ci.com.au> <01bbe156$56e4e8a0$2ddcdbcd@maxkilms.nidlink.com> <32A4E35B.3347@pop.erols.com> <32A62F6B.5F90@hg.uleth.ca> <32A6646B.1801@fsl.com.sg> <32A72439.3C05@clinton.net> <Pine.OSF.3.95.961205182254.32105A-100000@wpi.WPI.EDU> <32A8AF7A.5F7C@enternet.co.nz> <32A9C8EF.1ACC@cs.com> <32AB03E7.3775@internetMCI.com> organization: Sofimage newsgroups: comp.sys.ibm.pc.hardware.chips,comp.os.ms-windows.win95.misc,comp.os.ms-windows.win95.setup,comp.multimedia,comp.graphics.animation,alt.games.doom,alt.games.descent,alt.games.warcraft,comp.graphics,comp.graphics.animation,alt.fan.bill-gates,comp.os.os2.mi MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit