Article View: alt.games.warcraft
Article #353153Re: Lightspeed constant...
From: Gary L. Kindt
Date: Sun, 15 Dec 1996 00:00
Date: Sun, 15 Dec 1996 00:00
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they > showed is that you don't actualy go faster than the speed of light but you > can beat light to a point in space in certain situations, i.e. a cosmic > string, because light would have to travel in a straight line through space > but you could have the understanding that space was 'bent' and manuever your > ship to get to a point before the light particle reached it and therefore > back in time becasue you could see that particle twice and therfore > 'something that happened' twice....did any of that help? > Bill Ahern > wah...@castaway.cc.uwf.edu > wah...@amaranth.com > > -- > With all this in mind, someone please explain 'Deja Vu' where one has a dream of events which occurr later in one's life....or do (did) they? Actually I wrote this many millenea ago (from our "current" reference)! BTW I have a valid explanation which would spur thought indeed.... -- Top Quark, The Missing Particle... ASCII Ya Later...
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From: "Gary L. Kindt" <topq...@pacbell.net> Subject: Re: Lightspeed constant... Date: 1996/12/15 Message-ID: <32B45B60.6166@pacbell.net> X-Deja-AN: 204289361 references: <574e67$1hb@mippet.ci.com.au> <01bbe156$56e4e8a0$2ddcdbcd@maxkilms.nidlink.com> <32A4E35B.3347@pop.erols.com> <32a52042.173533975@tcnntp.trader.com> <Pine.SOL.3.91.961204171931.15806A-100000@pollux.cc.umanitoba.ca> <585nve$1rq@saltspring.teleserve.ca> <32A7057D.7DEE@hp.com> <58qpa2$mkn@krakken.uwf.edu> organization: Pacific Bell Internet Services mime-version: 1.0 reply-to: topq...@pacbell.net newsgroups: comp.sys.ibm.pc.hardware.chips,comp.os.ms-windows.win95.misc,comp.os.ms-windows.win95.setup,comp.multimedia,comp.graphics.animation,alt.games.doom,alt.games.descent,alt.games.warcraft,comp.graphics,comp.graphics.animation,alt.fan.bill-gates,comp.os.os2.mi x-mailer: Mozilla 3.01Gold (Win95; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit