Article View: alt.games.warcraft
Article #353152Re: Lightspeed constant...
From: Chris Costello
Date: Tue, 11 Feb 1997 00:00
Date: Tue, 11 Feb 1997 00:00
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Mike Bahr <wa...@cts.com> wrote in article <32FFD9...@cts.com>... > Is Light Slowing Down? > > In earlier articles, we discussed the nature of time > and the fallacy > of linear and absolute time concepts. We now know > that time is a > physical property and varies with respect to mass, > acceleration, > and gravity. What does this have to do with Warcraft 2? WJC "Grab life by the beans" -Juan Valdez
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From: "Chris Costello" <costello@servtech.c om> Subject: Re: Lightspeed constant... Date: 1997/02/11 Message-ID: <01bc1873$5f4b3040$334929cf@cc2.roc.servtech.com> X-Deja-AN: 218131923 references: <574e67$1hb@mippet.ci.com.au> <01bbe156$56e4e8a0$2ddcdbcd@maxkilms.nidlink.com> <32A4E35B.3347@pop.erols.com> <32a52042.173533975@tcnntp.trader.com> <Pine.SOL.3.91.961204171931.15806A-100000@pollux.cc.umanitoba.ca> <585nve$1rq@saltspring.teleserve.ca> <32A7057D.7DEE@hp.com> <58qpa2$mkn@krakken.uwf.edu> <32B44230.1EC5@vax1.bemidji.msus.edu> <32B480EF.4DD1@cs.com> <32F5DBFA.6FA8@sk.sympatico.ca> <5ddbj6$k7g$2@zinger.callamer.com> <01bc1501$a88b8e00$186abc8c@ernie.prc.com> <5dneii$qke@Roller.ISF.Kiev.UA> <32FFD9A0.5FAA@cts.com> organization: Chris Costello newsgroups: alt.fan.bill-gates,alt.games.descent,alt.games.doom,alt.games.warcraft,comp.graphics,comp.graphics.animation,comp.multimedia,comp.os.ms-windows.win95.misc,comp.os.ms-windows.win95.setup,comp.sys.ibm.pc.hardware.chips MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit