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Article #351536

Re: 6.2, garrison and crates

#351536
From: Catriona R
Date: Tue, 07 Jul 2015 21:47
61 lines
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On Tue, 7 Jul 2015 20:52:14 +0000 (UTC), Lewis
<g.kreme@gmail.com.dontsendmecopies> wrote:

>I did a lot of dailies, especially in TBC and MOP because even though I
>hated the grind, the rewards were at least more than cosmetic. I ground
>ogre rep in TBC to exalted to get the Crossbow, which was the second
>best ranged weapon in the game at the time.
>
>Of course, the same week I got that I got the bow off the last boss in
>Kara... (I never did get the Axe out of Kara from the LRRH event).

Argh, how typical :-)

>But I wasn't doing the dailes just for something meaningless like rep or
>a new mount, but for actually good gear.

Yep. That got changed because people whined that it was "compulsory"
to do the dailies to gear up, and Blizz overreacted to it. What the
*actual* problem was, was when valor gear was gated behind rep: all
they had to do was to revert to the model which worked fine in TBC,
Wrath and Cata, where valor/justice gear was on a non-rep vendor, and
the factions had actually useful stuff too - good items, recipes, ok I
can go with them removing the head enchants from rep (I liked it but
can understand others didn't). But basically it meant the dailies led
to nice gear for us who weren't serious raiders, while not being that
important to those who were, as they got decent gear through valor
anyway, which we got far more slowly. I thought that system worked
well...

>We'd run the Tempest keep instances over and over to the point where
>they were not challenging because we knew exactly what we were doing.
>But if we didn't pay attention, we'd still die.
>
>Again, we did that for the JP pogs to buy actually useful gear.
>
>Grinding for something that helps you has never been my problem, but
>grinding for a random drop or for a vanity item? No thanks.

Yep. While I'm no fan of grinding dungeons, once they got to the point
where dailies gave you points too (limited!), it suited me just fine.
I love working towards meaningful rewards; even as a pet/mount
collector I find it a whole lot harder to motivate myself for monster
grinds for those.

>(I did grind the rep for the Wintersabre mount, but at the time there
>was not much to do in the game and I figured out exactly what I had to
>do to get the mount in 3 weeks, but in general I don't do that).
>
>Right now, I don't think there is any piece of gear worth grinding for.
>You either need whole sets, or else there are 20 items that are nearly
>identical and since you really don't know if Mastery is better than Dex
>(or whatever the stat-o-the-day is) ...

Yeah, the Apexis gear was rubbish anyway, Tanaan changed things a bit,
you get tokens like the Timeless Isle ones, totally utterly random
what stats you get, but at least with this one, you use the upgrade to
higher llvl item (equivalent to Burden of Eternity) on the item after
it's made, so you see the stats before wasting the upgrade. So better
than it was, but still, not much is actually worth grinding for, at
least I can work on pets and mounts... *sigh*.
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From: Catriona R <catrion...@totalise.co.uk>
Newsgroups: alt.games.warcraft
Subject: Re: 6.2, garrison and crates
Date: Tue, 07 Jul 2015 22:47:27 +0100
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