Article View: alt.games.warcraft
Article #351535Re: 6.2, garrison and crates
From: Catriona R
Date: Tue, 07 Jul 2015 19:53
Date: Tue, 07 Jul 2015 19:53
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5295 bytes
On Tue, 7 Jul 2015 18:18:29 +0000 (UTC), Lewis <g.kreme@gmail.com.dontsendmecopies> wrote: >> From my viewpoint it feels as though the problem with WoD is that it's >> *not* "more of the same", actually - they removed/gutted most of what >> I enjoyed in the past, and what little remains wasn't substantial >> enough to satisfy my playstyle. > >You want to know the real problem with MoD? > >I agree with everything you said there. So they missed wildly on both of >their player types. For me, WoD was dull *and* annoying. Yeah, you and I have almost zero in common in how we play the game so who knows who they were trying to aim it at, if it's failed this badly for us both :-) >> If we'd had more Isle of >> Thunder/Molten Front/Pandaria 5.1 storylines type content, my interest >> would've held up a lot better than it has done. > >TBC was clearly the best expansion, and WoD is clearly the worst since >they gutted the game. Hehe now that's where we differ; MoP was by far the best for my playstyle. That's not to say I don't have the most nostalgia for TBC; I do, but it didn't have close to as much compelling content for my preferred playstyle - at that time I did group more and so loved it, but going back to it now, as a far more solo-orientated person than I was then, I'd be rather bored. It'd still beat WoD though... >> but not a lot got removed either (unless LFR was your raiding of >> choice, as it was mine...), but my playstyle would've very much liked >> more of the same! ;-) > >The removal of LFR was certainly a huge detriment to me. Blizzard keeps >making abig deal out of things and then crippling them or removing them. Yep. I could understand (though disagree with) some nerfing to LFR, in at least giving less powerful sets to stop the raiders moaning that they "had" to do it to get their set bonuses. No excuse for making it so easy you can ignore all mechanics though, nor for making the gear look worse than quest greens - I'd have thought that having *nice* yet different looks would be a positive, as transmog fans might run LFR for fun then! As it stands, I've not killed Blackhand yet, nor found any enthusiasm for Hellfire Citadel, I suppose I should do it but it feels so pointless; the 4 difficulties means the gear's really crap too, I've got equal or better in half my slots already... >LFR: gone >Being able to improve toon through PVP and Raid: gone >Any level of difficulty: gone >Guild perks and leveling: gone >Garrisons: not gone yet, but already announced as a dead end >Leveling toons: pretty much dead and gone Yep. Also scenarios: gone, professions: gutted, ongoing storyline at endgame: nonexistent... >As for difficulty, Blizzard seems to be very confused and considers that >making something tedious and repetitive is "difficult" whereas I >consider "difficult" to be something that requires mental effort. Yeah, I look for my own challenges now; duoing lvl 100 dungeons is kinda fun ;-) Ironman levelling is fun as well, just a shame there's not so much challenge in the main game! >For example, collecting dinosaur bones on the island north of Panderia >is by no means difficult. it is a mindless bot-able task that you have >to grind tghrough, mindlessly, for 10,000 bones if you want the mount. > >There is no challenge involved in doing the same thing over and over >again, but Blizzard thinks that repition is the same as challenging. Well in fairness, that's not new, thing is we had for a while moved away from endless grinding for reputation and the like. I know not all (including you, I think :-)) were fans of dailies for reputation, but I for one liked them infinitely better than grinding mobs at 5 rep per kill, which is what we got for the 6.0 factions... felt like we'd gone back in time 10 years, and not in a good way.
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X-Received: by 10.52.112.129 with SMTP id iq1mr7350213vdb.10.1436298820116; Tue, 07 Jul 2015 12:53:40 -0700 (PDT) X-BeenThere: alt.games.warcraft@googlegroups.com Received: by 10.140.92.206 with SMTP id b72ls3943072qge.0.gmail; Tue, 07 Jul 2015 12:53:37 -0700 (PDT) X-Received: by 10.129.55.196 with SMTP id e187mr7441434ywa.20.1436298817578; Tue, 07 Jul 2015 12:53:37 -0700 (PDT) Path: mbox-mo1.pugleaf.net!w15ni30427qge.0!nntp.google.com!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: Catriona R <catrion...@totalise.co.uk> Newsgroups: alt.games.warcraft Subject: Re: 6.2, garrison and crates Date: Tue, 07 Jul 2015 20:53:34 +0100 Lines: 81 Message-ID: <d02p20Fqsd8U1@mid.individual.net> References: <mmdd32$47h$1@speranza.aioe.org> <mnavep$5il$1@speranza.aioe.org> <slrnmpif9m.217u.g.kreme@amelia.local> <mnbgdl$aaa$1@speranza.aioe.org> <slrnmpijqp.23cj.g.kreme@amelia.local> <slrnmpk2hl.280j.g.kreme@amelia.local> <cvvd43FufdnU1@mid.individual.net> <slrnmpljp3.v02.g.kreme@amelia.local> <slrnmpmso0.69e.urbin@stinky-local.trash.net> <d01j86Fh2d0U1@mid.individual.net> <slrnmpo62a.1i5a.g.kreme@amelia.local> Mime-Version: 1.0 X-Trace: individual.net H0WNDwy/3I1Ulb/7mO4eNwKBqp6X84Zh5eJuJqOo40AH1E2S8= Cancel-Lock: sha1:gRUrN9bMNnlgruY/0wahMvm0eBw= X-Newsreader: Forte Agent 4.2/32.1118 X-NewsProxy: 1.2.4 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit