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Article #341312

Re: Why doesnt blizzard fix gems already?

#341312
From: ti...
Date: Thu, 14 Apr 2011 02:12
34 lines
2912 bytes
On Apr 13, 8:42 pm, QQGnomie <gnome99...@rocketmail.com> wrote:
> It is sad to be a DPS because to many people don't
> understand it is not possible to reach the theoretically DPS when the
> setup is not perfect.

Spoken like someone unused to playing a dps at a high level.

Interrupts? Decursing? You should be able to handle that and still do
well on recount.

For example, lets assume that your rotation is 30 attacks per minute,
and that you have to decurse 12 times during a 5 minute fight. That
means you wasted 15 seconds decursing (assuming a 1.25 second global
cooldown after haste), which leaves 285 seconds to dps, or 142.5
attacks in 5 minutes instead of 150 attacks, for an expected dps of
95% of the theoretical maximum.

Thus, if your dps players are complaining that decursing is causing
more than a 5% dps loss, then they are blowing smoke up your ass.

As for movement, that's just another excuse used by bad dps players.
Yes it reduces your dps, but not by much.

Movement means you have to stop casting, and replace your cast with an
instant attack, using the 1.25 second global cooldown to move. Thus,
your dps should only drop by the difference between the casted spell
and the instant spell. Again, if that's more than a 5% dps loss, the
player is blowing smoke up your ass.

The *only* things that affect dps by more than 5% or so are fight
mechanics that force you to stop dps. Normal stuff like interrupts,
decursing, and movement should be just a mere blip in your dps.
--
// T.Hsu
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From: ti...@thsu.org
Newsgroups: alt.games.warcraft
Subject: Re: Why doesnt blizzard fix gems already?
Date: Wed, 13 Apr 2011 19:12:58 -0700 (PDT)
Organization: http://groups.google.com
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