🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.unreal
1 messages
1 total messages Started by James McDaniel Wed, 27 May 1998 00:00
Configuring Unreal for Logitech Cyberman 2
#360
Author: James McDaniel
Date: Wed, 27 May 1998 00:00
34 lines
1447 bytes
After a bit of hacking around in the advanced configuration options, I've
configured Unreal to work quite well with my Logitech Cyberman 2. Make these
changes to the UNREAL.INI file (or through the little Advanced Configuration
window):

----------
UNREAL.INI
----------
[Engine.Input]
JoyX=Axis astrafe speed=2
JoyY=Axis aBaseY speed=2
JoyZ=
JoyR=Axis aBaseX speed=2
JoyU=Axis aLookUp speed=2
JoyV=
[WinDrv.WindowsClient]
ScaleXYZ=1000.000000
ScaleRUV=1000.000000
----------

That's all there is to it. I also highly recommend turning off "dodging". It
looks like Unreal uses DirectInput, and thus handles most (if not all)
6-degrees-of-freedom controllers "natively", but the default configuration
(and default entries in UNREAL.INI) is for the Assassin or some such.

Change the "speed=2" to a lower number, like "speed=1.5", to slow down the
movement, or to a higher number, like "speed=4", to speed up the movement.

By the way, does anybody have a complete list of these "Axis aMmmmmm"
commands?

James McDaniel
JamesM...@msn.com
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads