🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.unreal
Article #360

Configuring Unreal for Logitech Cyberman 2

#360
From: James McDaniel
Date: Wed, 27 May 1998 00:00
34 lines
1447 bytes
After a bit of hacking around in the advanced configuration options, I've
configured Unreal to work quite well with my Logitech Cyberman 2. Make these
changes to the UNREAL.INI file (or through the little Advanced Configuration
window):

----------
UNREAL.INI
----------
[Engine.Input]
JoyX=Axis astrafe speed=2
JoyY=Axis aBaseY speed=2
JoyZ=
JoyR=Axis aBaseX speed=2
JoyU=Axis aLookUp speed=2
JoyV=
[WinDrv.WindowsClient]
ScaleXYZ=1000.000000
ScaleRUV=1000.000000
----------

That's all there is to it. I also highly recommend turning off "dodging". It
looks like Unreal uses DirectInput, and thus handles most (if not all)
6-degrees-of-freedom controllers "natively", but the default configuration
(and default entries in UNREAL.INI) is for the Assassin or some such.

Change the "speed=2" to a lower number, like "speed=1.5", to slow down the
movement, or to a higher number, like "speed=4", to speed up the movement.

By the way, does anybody have a complete list of these "Axis aMmmmmm"
commands?

James McDaniel
JamesM...@msn.com
Technical Details
Message-ID: <ul5yLUfi9GA.262@upnetnews02.moswest.msn.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail

Show Full Headers
Complete Article Headers
From: "James McDaniel" <JamesM...@msn.com>
Subject: Configuring Unreal for Logitech Cyberman 2
Date: 1998/05/27
Message-ID: <ul5yLUfi9GA.262@upnetnews02.moswest.msn.net>
X-Deja-AN: 357201317
X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3
Newsgroups: alt.games.unreal
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit