Thread View: alt.games.unreal
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2 total messages
Started by Shinnokxz
Thu, 30 Sep 2004 19:28
Shaded Textures turning pitch black.
Author: Shinnokxz
Date: Thu, 30 Sep 2004 19:28
Date: Thu, 30 Sep 2004 19:28
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1534 bytes
Hey guys, I run the 226b patch for Unreal, and I'm not sure what version of OpenGL/D3D drivers I'm using. I am currently playing the level after the Water God level. I've noticed that when the lighting shades an object, the object can turn completely dark and it doesn't look right. This was noticable after you get off the small raft on the river part and onto the steps. The steps are bright and colorful yet the raft, which was normal-turned-dark on the way was pitch black. It appears like this in D3D and OpenGl. I have a GeForce FX 5900XT with the 61.77 drivers.
Re: Shaded Textures turning pitch black.
Author: ShutEye
Date: Mon, 04 Oct 2004 23:15
Date: Mon, 04 Oct 2004 23:15
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> Hey guys, > > I run the 226b patch for Unreal, and I'm not sure what version of > OpenGL/D3D drivers I'm using. I am currently playing the level after > the Water God level. I've noticed that when the lighting shades an > object, the object can turn completely dark and it doesn't look right. > This was noticable after you get off the small raft on the river part > and onto the steps. The steps are bright and colorful yet the raft, > which was normal-turned-dark on the way was pitch black. It appears > like this in D3D and OpenGl. I have a GeForce FX 5900XT with the 61.77 > drivers. Take a look at www.oldunreal.com - especially their 'special patch' section. I've my Unreal running with the textures from UT :) ShutEye
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