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Article #174441

Re: Shaded Textures turning pitch black.

#174441
From: ShutEye
Date: Mon, 04 Oct 2004 23:15
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> Hey guys,
>
> I run the 226b patch for Unreal, and I'm not sure what version of
> OpenGL/D3D drivers I'm using.  I am currently playing the level after
> the Water God level.  I've noticed that when the lighting shades an
> object, the object can turn completely dark and it doesn't look right.
> This was noticable after you get off the small raft on the river part
> and onto the steps.  The steps are bright and colorful yet the raft,
> which was normal-turned-dark on the way was pitch black. It appears
> like this in D3D and OpenGl. I have a GeForce FX 5900XT with the 61.77
> drivers.

Take a look at www.oldunreal.com - especially their 'special patch' section.
I've my Unreal running with the textures from UT :)

ShutEye
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From: "ShutEye" <no@no.no>
Newsgroups: alt.games.unreal
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Subject: Re: Shaded Textures turning pitch black.
Date: Tue, 5 Oct 2004 01:15:25 +0200
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