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Thread View: alt.games.unreal
10 messages
10 total messages Started by Xiccarph Tue, 13 Jan 2004 20:12
Advanced Settings problem in Unreal I
#174310
Author: Xiccarph
Date: Tue, 13 Jan 2004 20:12
15 lines
1823 bytes
Hi all,
I got a wierd problem when I try to access the Advanced Setting choice 
in the Unreal 1 options menu.  Upon choosing the Advanced Settings 
choice, a smaller version of Unreal's option menu appears and the 
advanced settings window appears but is rapidly flashing and is 
inaccessible.  The smaller copy of Unreal's menu that pops up even 
becomes the active menu screen, and the original menu screen becomes 
inactive and inaccessible.   If i hit esc, the mouse pointer appears but 
since the AO window is flashing, I cant do anything in it, and the 2nd 
smaller options menu covers most of it anyway.  I can exit the smaller 
version of the menu, but then Unreal exits completely.
It looks like selecting the advanced options runs a second, smaller 
"copy" of the options menu over the top of the AO window, but I cant do 
anything in the AO window.  Any hints?
Thanks!
Re: Advanced Settings problem in Unreal I
#174311
Author: Randy Shrader
Date: Tue, 13 Jan 2004 20:45
29 lines
2478 bytes
I seem to remember having this problem when running Unreal in Direct3d mode.
If you can change renderers in the video options panel try switching to the
software renderer before accessing the advanced options.  If that doesn't
work, all the settings are accessible via the .ini files in the
Unreal\System folder.

RedEye(Co30)
--
"There is no such thing as casual crystal meth use." -- Rufus Wainwright


"Xiccarph" <portw002@tc.umn.edu> wrote in message
news:bu1jgd$op7$1@lenny.tc.umn.edu...
> Hi all,
> I got a wierd problem when I try to access the Advanced Setting choice
> in the Unreal 1 options menu.  Upon choosing the Advanced Settings
> choice, a smaller version of Unreal's option menu appears and the
> advanced settings window appears but is rapidly flashing and is
> inaccessible.  The smaller copy of Unreal's menu that pops up even
> becomes the active menu screen, and the original menu screen becomes
> inactive and inaccessible.   If i hit esc, the mouse pointer appears but
> since the AO window is flashing, I cant do anything in it, and the 2nd
> smaller options menu covers most of it anyway.  I can exit the smaller
> version of the menu, but then Unreal exits completely.
> It looks like selecting the advanced options runs a second, smaller
> "copy" of the options menu over the top of the AO window, but I cant do
> anything in the AO window.  Any hints?
> Thanks!
>
Re: Advanced Settings problem in Unreal I
#174312
Author: SoS
Date: Wed, 14 Jan 2004 10:23
12 lines
1406 bytes
| I seem to remember having this problem when running Unreal in Direct3d mode.
| If you can change renderers in the video options panel try switching to the
| software renderer before accessing the advanced options.  If that doesn't
| work, all the settings are accessible via the .ini files in the
| Unreal\System folder.

I think you remember correctly.

If www.oldunreal.com still is up, go and get the files for OpenGL rendering.
Worth the time ...

SoS
Re: Advanced Settings problem in Unreal I
#174313
Author: Xiccarph
Date: Thu, 15 Jan 2004 15:03
2 lines
1167 bytes
Thanks for the info!  I do believe I am running D3D, so will switch to 
OpenGL and see if that solves it.
Re: Advanced Settings problem in Unreal I
#174319
Author: cookiemonster[MoA]
Date: Thu, 15 Jan 2004 23:38
7 lines
1392 bytes
hay Xiccarph,
i sent you a email did u get it?
"Xiccarph" <portw002@tc.umn.edu> wrote in message
news:bu6a40$r7b$1@lenny.tc.umn.edu...
> Thanks for the info!  I do believe I am running D3D, so will switch to
> OpenGL and see if that solves it.
>
Re: Advanced Settings problem in Unreal I
#174314
Author: Orion(Co30)
Date: Fri, 16 Jan 2004 02:37
13 lines
1593 bytes
If you want to use OpenGL with Unreal1, you will need the 226f patch

--
Orion(Co30), aka Mouse(Co30), aka Francois
-----------------------------------------------------------------
A stranger is just a friend you have not
met yet.
-----------------------------------------------------------------
"Xiccarph" <portw002@tc.umn.edu> a écrit dans le message de news:
bu6a40$r7b$1@lenny.tc.umn.edu...
> Thanks for the info!  I do believe I am running D3D, so will switch to
> OpenGL and see if that solves it.
>
Re: Advanced Settings problem in Unreal I
#174315
Author: cookiemonster[MoA]
Date: Fri, 16 Jan 2004 03:10
24 lines
2148 bytes
i have done lots of testing on OpenGL for unreal 1 and i have found using
the 225f patch is mutch better then the 226 or even the 224.I made a OpenGl
Tutorial but i have to change a few things in it so hope fuly it will be
done soon.If anyone is interested please feel free to email me


cookiemonster[MoA]
"Orion(Co30)" <asimov_orion@videotron.ca> wrote in message
news:K7INb.14961$ZU4.525655@weber.videotron.net...
> If you want to use OpenGL with Unreal1, you will need the 226f patch
>
> --
> Orion(Co30), aka Mouse(Co30), aka Francois
> -----------------------------------------------------------------
> A stranger is just a friend you have not
> met yet.
> -----------------------------------------------------------------
> "Xiccarph" <portw002@tc.umn.edu> a écrit dans le message de news:
> bu6a40$r7b$1@lenny.tc.umn.edu...
> > Thanks for the info!  I do believe I am running D3D, so will switch to
> > OpenGL and see if that solves it.
> >
>
>
Re: Advanced Settings problem in Unreal I
#174316
Author: SoS
Date: Fri, 16 Jan 2004 11:49
3 lines
1132 bytes
| If you want to use OpenGL with Unreal1, you will need the 226f patch

I think there's a solution for both the 224/225 and 226 versions of the game?
Re: Advanced Settings problem in Unreal I
#174317
Author: cookiemonster[MoA]
Date: Fri, 16 Jan 2004 12:41
9 lines
1517 bytes
all the fixes for unreal 1 and OpenGL are for 224/226
"SoS" <no@no.no> wrote in message
news:4007cfd3$0$30073$edfadb0f@dtext01.news.tele.dk...
> | If you want to use OpenGL with Unreal1, you will need the 226f patch
>
> I think there's a solution for both the 224/225 and 226 versions of the
game?
>
>
Re: Advanced Settings problem in Unreal I
#174318
Author: Xiccarph
Date: Fri, 16 Jan 2004 18:02
28 lines
2039 bytes
No, Cookiemonster, I didn't receive an email from you....at least none 
has shown up yet.

For Unreal, I found an OGL driver in one of my old backups of my game 
drive, and it worked; no more problems so far. Looks better than it did 
with D3D too, and I hope it also clears up a specific map crash (can't 
recall the map name) I always got on Infiltration servers. :) I run 
v.225....seems I did go to 226 a few years ago but it didn't work for 
some reason and I had to go back to 225.

Xiccarph



cookiemonster[MoA] wrote:
> all the fixes for unreal 1 and OpenGL are for 224/226
> "SoS" <no@no.no> wrote in message
> news:4007cfd3$0$30073$edfadb0f@dtext01.news.tele.dk...
> 
>>| If you want to use OpenGL with Unreal1, you will need the 226f patch
>>
>>I think there's a solution for both the 224/225 and 226 versions of the
> 
> game?
> 
>>
> 
> 
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