Thread View: alt.games.unreal
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Started by melbamelbamelba
Wed, 15 Oct 2003 18:14
Who made DmJapan ?
Author: melbamelbamelba
Date: Wed, 15 Oct 2003 18:14
Date: Wed, 15 Oct 2003 18:14
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Who is the author of DmJapan? What a great little gem of a map.
Re: Who made DmJapan ?
Author: Folk
Date: Thu, 16 Oct 2003 21:05
Date: Thu, 16 Oct 2003 21:05
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On 15 Oct 2003 18:14:50 GMT, melbamelbamelba@lycos.com wrote: >Who is the author of DmJapan? > >What a great little gem of a map. > What was great about it? It's basically a sectioned box. I agree that it is semi-attractive, what with the rock gardens and such, but it's too small, and too simple to afford any level of playability. Am I missing something?
Re: Who made DmJapan ?
Author: Folk
Date: Fri, 17 Oct 2003 02:26
Date: Fri, 17 Oct 2003 02:26
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On Thu, 16 Oct 2003 17:05:22 -0400, Folk <Folk@folk.com> wrote: >On 15 Oct 2003 18:14:50 GMT, melbamelbamelba@lycos.com wrote: > >>Who is the author of DmJapan? >> >>What a great little gem of a map. >> > >What was great about it? It's basically a sectioned box. > >I agree that it is semi-attractive, what with the rock gardens and >such, but it's too small, and too simple to afford any level of >playability. Am I missing something? Yeah. I'm missing playing it for more than 60 seconds. I went back and actually spent some time on it. For up to six players, it could be an interesting map. It's minimalistic, so the first impression is that there is nothing of interest, but it's actually quite subtle... much like Japanese rock gardens themselves. Thanks for pointing it out.
Re: Who made DmJapan ?
Author: Folk
Date: Fri, 17 Oct 2003 02:34
Date: Fri, 17 Oct 2003 02:34
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On Thu, 16 Oct 2003 22:26:10 -0400, Folk <Folk@folk.com> wrote: >On Thu, 16 Oct 2003 17:05:22 -0400, Folk <Folk@folk.com> wrote: > >>On 15 Oct 2003 18:14:50 GMT, melbamelbamelba@lycos.com wrote: >> >>>Who is the author of DmJapan? >>> >>>What a great little gem of a map. >>> >> >>What was great about it? It's basically a sectioned box. >> >>I agree that it is semi-attractive, what with the rock gardens and >>such, but it's too small, and too simple to afford any level of >>playability. Am I missing something? > >Yeah. I'm missing playing it for more than 60 seconds. I went back >and actually spent some time on it. For up to six players, it could >be an interesting map. It's minimalistic, so the first impression is >that there is nothing of interest, but it's actually quite subtle... >much like Japanese rock gardens themselves. > >Thanks for pointing it out. Heh. And there's some kind of weird wind that lets you work the rooftops. Haven't figured out if you do something to trigger it, or if you just have to be at the right place at the right time. Wasn't as simplistic as I thought. ;-)
Re: Who made DmJapan ?
Author: MikeM
Date: Fri, 17 Oct 2003 17:32
Date: Fri, 17 Oct 2003 17:32
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LatexMistress I think.
Re: Who made DmJapan ?
Author: Folk
Date: Fri, 17 Oct 2003 19:59
Date: Fri, 17 Oct 2003 19:59
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On Fri, 17 Oct 2003 14:11:42 -0600, Auggy <auggy@nospam.maierstorm.org> wrote: > > >Folk wrote: > >>On Thu, 16 Oct 2003 22:26:10 -0400, Folk <Folk@folk.com> wrote: >> >> >> >>>On Thu, 16 Oct 2003 17:05:22 -0400, Folk <Folk@folk.com> wrote: >>> >>> >>> >>>>On 15 Oct 2003 18:14:50 GMT, melbamelbamelba@lycos.com wrote: >>>> >>>> >>>> >>>>>Who is the author of DmJapan? >>>>> >>>>>What a great little gem of a map. >>>>> >>>>> >>>>> >>>>What was great about it? It's basically a sectioned box. >>>> >>>>I agree that it is semi-attractive, what with the rock gardens and >>>>such, but it's too small, and too simple to afford any level of >>>>playability. Am I missing something? >>>> >>>> >>>Yeah. I'm missing playing it for more than 60 seconds. I went back >>>and actually spent some time on it. For up to six players, it could >>>be an interesting map. It's minimalistic, so the first impression is >>>that there is nothing of interest, but it's actually quite subtle... >>>much like Japanese rock gardens themselves. >>> >>>Thanks for pointing it out. >>> >>> >> >>Heh. And there's some kind of weird wind that lets you work the >>rooftops. Haven't figured out if you do something to trigger it, or >>if you just have to be at the right place at the right time. Wasn't >>as simplistic as I thought. ;-) >> >> >> >So does this mean we'll be seeing DmJapan on Old Skool Classic DM? :) Not even. Old Skool is now cast in concrete. There will be *no* changes of any sort, whatsoever..... period. A guy asked me the other day if I would consider adding map vote. My answer? "This ain't a fuckin' democracy". <g>
Re: Who made DmJapan ?
Author: Auggy
Date: Fri, 17 Oct 2003 20:11
Date: Fri, 17 Oct 2003 20:11
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Folk wrote: >On Thu, 16 Oct 2003 22:26:10 -0400, Folk <Folk@folk.com> wrote: > > > >>On Thu, 16 Oct 2003 17:05:22 -0400, Folk <Folk@folk.com> wrote: >> >> >> >>>On 15 Oct 2003 18:14:50 GMT, melbamelbamelba@lycos.com wrote: >>> >>> >>> >>>>Who is the author of DmJapan? >>>> >>>>What a great little gem of a map. >>>> >>>> >>>> >>>What was great about it? It's basically a sectioned box. >>> >>>I agree that it is semi-attractive, what with the rock gardens and >>>such, but it's too small, and too simple to afford any level of >>>playability. Am I missing something? >>> >>> >>Yeah. I'm missing playing it for more than 60 seconds. I went back >>and actually spent some time on it. For up to six players, it could >>be an interesting map. It's minimalistic, so the first impression is >>that there is nothing of interest, but it's actually quite subtle... >>much like Japanese rock gardens themselves. >> >>Thanks for pointing it out. >> >> > >Heh. And there's some kind of weird wind that lets you work the >rooftops. Haven't figured out if you do something to trigger it, or >if you just have to be at the right place at the right time. Wasn't >as simplistic as I thought. ;-) > > > So does this mean we'll be seeing DmJapan on Old Skool Classic DM? :)
Re: Who made DmJapan ?
Author: Auggy
Date: Fri, 17 Oct 2003 21:36
Date: Fri, 17 Oct 2003 21:36
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Folk wrote: >On Fri, 17 Oct 2003 14:11:42 -0600, Auggy ><auggy@nospam.maierstorm.org> wrote: > > > >>Folk wrote: >> >> >> >>>On Thu, 16 Oct 2003 22:26:10 -0400, Folk <Folk@folk.com> wrote: >>> >>> >>> >>> >>> >>>>On Thu, 16 Oct 2003 17:05:22 -0400, Folk <Folk@folk.com> wrote: >>>> >>>> >>>> >>>> >>>> >>>>>On 15 Oct 2003 18:14:50 GMT, melbamelbamelba@lycos.com wrote: >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>Who is the author of DmJapan? >>>>>> >>>>>>What a great little gem of a map. >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>What was great about it? It's basically a sectioned box. >>>>> >>>>>I agree that it is semi-attractive, what with the rock gardens and >>>>>such, but it's too small, and too simple to afford any level of >>>>>playability. Am I missing something? >>>>> >>>>> >>>>> >>>>> >>>>Yeah. I'm missing playing it for more than 60 seconds. I went back >>>>and actually spent some time on it. For up to six players, it could >>>>be an interesting map. It's minimalistic, so the first impression is >>>>that there is nothing of interest, but it's actually quite subtle... >>>>much like Japanese rock gardens themselves. >>>> >>>>Thanks for pointing it out. >>>> >>>> >>>> >>>> >>>Heh. And there's some kind of weird wind that lets you work the >>>rooftops. Haven't figured out if you do something to trigger it, or >>>if you just have to be at the right place at the right time. Wasn't >>>as simplistic as I thought. ;-) >>> >>> >>> >>> >>> >>So does this mean we'll be seeing DmJapan on Old Skool Classic DM? :) >> >> > >Not even. Old Skool is now cast in concrete. There will be *no* >changes of any sort, whatsoever..... period. > >A guy asked me the other day if I would consider adding map vote. My >answer? "This ain't a fuckin' democracy". <g> > > > Ah well. I'll still try and remember to find old school tonight or this weekend. I've been getting a hankering for getting fragged by someone other then my stepson lately. -- Auggy Who thinks youth is wasted on the young
Re: Who made DmJapan ?
Author: §ď×darts
Date: Fri, 17 Oct 2003 22:29
Date: Fri, 17 Oct 2003 22:29
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Folk wrote: > Not even. Old Skool is now cast in concrete. There will be *no* > changes of any sort, whatsoever..... period. > > A guy asked me the other day if I would consider adding map vote. My > answer? "This ain't a fuckin' democracy". <g> You might leave yourself a little room for fun and unique or interesting ways to pass time while not fragging every now and then <g> Having your own server leaves you with more options than you might realize<bseg> There was a thread here about a year and a half ago (been trying to google it to no avail) that mentioned activities like the skeet-shooting we talked about and other things like building large pyramids of players and getting screenshots or scripting demos to make UT-Movies with.... I've always wanted to find the time to do that last one, BTW.... and I might enlist some of the neighborhood kids to get involved... Perhaps a few other people will remember some of the strange or unique things in that thread or other things they've seen out on the servers...
Re: Who made DmJapan ?
Author: Visine
Date: Fri, 17 Oct 2003 22:39
Date: Fri, 17 Oct 2003 22:39
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DM- JAPAN by Tomica Frey 21.3.2001 This map was built because of two great games:Unreal tournament-Great engine.editor and also great game Shogun_Total war-Great game,very good action I made some custom textures who will combine modern Japan with Japan history.I think that i succeed in doing that but it is on you to judge. Music:at first i wanted to put music on DM- Japan,didnt know how but i found out thanks to Tomothy T who also helped me with textures so"Thank you".My opinion is that music is not needed in this map Because map speaks for itself and music would probably ruin the ambient. So map is here for you to enjoy.Have some nice frags! My e-mail is tom_2024@yahoo.com for any sugestions This is the read me from the map it self. Its on Nalicity if you want it. Vis --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.528 / Virus Database: 324 - Release Date: 16/10/2003
Re: Who made DmJapan ?
Author: melbamelbamelba
Date: Sat, 18 Oct 2003 11:07
Date: Sat, 18 Oct 2003 11:07
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Thanks, but thats not the map we're talking about. DM-Japan (4 megs) is an Unreal Tournament map. (The hyphen between the M and the J indicates that the map is formatted for Unreal Tournament only). DmJapan (2 megs) is an Unreal Map. http://www.oldunreal.com/kdstcpmaps/J/DMJapan.zip Still trying to find out who the author is... Thanks. In article <9c_jb.218$NB6.193@newsfep3-gui.server.ntli.net>, lewis.baker1~n~o~t~@ntlworld.com says... > >DM- JAPAN by Tomica Frey 21.3.2001 >This map was built because of two great games:Unreal tournament-Great >engine.editor and also great game > > >Shogun_Total war-Great game,very good action > >I made some custom textures who will combine modern Japan with Japan >history.I think that i succeed in doing that but it is on you to judge. > >Music:at first i wanted to put music on DM- Japan,didnt know how but i found >out thanks to Tomothy T who also helped me with textures so"Thank you".My >opinion is that music is not needed in this map > >Because map speaks for itself and music would probably ruin the ambient. > >So map is here for you to enjoy.Have some nice frags! > >My e-mail is tom_2024@yahoo.com for any sugestions > >This is the read me from the map it self. Its on Nalicity if you want it. >Vis > > >--- >Outgoing mail is certified Virus Free. >Checked by AVG anti-virus system (http://www.grisoft.com). >Version: 6.0.528 / Virus Database: 324 - Release Date: 16/10/2003 > >
Re: Who made DmJapan ?
Author: Visine
Date: Sat, 18 Oct 2003 15:57
Date: Sat, 18 Oct 2003 15:57
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Aaah sorry thought it was a UT map this being a UT group and all. I neverplayed unreal :-( Vis --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.528 / Virus Database: 324 - Release Date: 16/10/2003
Re: Who made DmJapan ?
Author: SoS
Date: Sat, 18 Oct 2003 17:36
Date: Sat, 18 Oct 2003 17:36
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| Aaah sorry thought it was a UT map this being a UT group and all. I | neverplayed unreal :-( Look at the x-posting ... this isn't just about UT Never played Unreal? Big mistake :) SoS
Re: Who made DmJapan ?
Author: Folk
Date: Sat, 18 Oct 2003 18:31
Date: Sat, 18 Oct 2003 18:31
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On Sat, 18 Oct 2003 16:57:57 +0100, "Visine" <lewis.baker1~n~o~t~@ntlworld.com> wrote: >Aaah sorry thought it was a UT map this being a UT group and all. I >neverplayed unreal :-( > >Vis But it is a UT map. I guess it would play on either game.
Re: Who made DmJapan ?
Author: I.Conious
Date: Sun, 19 Oct 2003 17:21
Date: Sun, 19 Oct 2003 17:21
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Thanks Visine for pointing that out, didn't know there was a UT version. BTW Unreal maps play fine in UT but not visa versa. DmJapan will run on Unreal and UT. DM-Japan will run on UT only They are not the same maps in any case, you can tell by the screen shots. One is at www.geocities.com/bestofunreal the other is at the site Visine listed above. --- In article <fn13pv0b8n7pvl1nsa2p11rtoo52oc0lgj@4ax.com>, Folk@folk.com says... > >On Sat, 18 Oct 2003 16:57:57 +0100, "Visine" ><lewis.baker1~n~o~t~@ntlworld.com> wrote: > >>Aaah sorry thought it was a UT map this being a UT group and all. I >>neverplayed unreal :-( >> >>Vis > >But it is a UT map. I guess it would play on either game.
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