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Article #174096

Re: Who made DmJapan ?

#174096
From: Folk
Date: Fri, 17 Oct 2003 19:59
56 lines
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On Fri, 17 Oct 2003 14:11:42 -0600, Auggy
<auggy@nospam.maierstorm.org> wrote:

>
>
>Folk wrote:
>
>>On Thu, 16 Oct 2003 22:26:10 -0400, Folk <Folk@folk.com> wrote:
>>
>>  
>>
>>>On Thu, 16 Oct 2003 17:05:22 -0400, Folk <Folk@folk.com> wrote:
>>>
>>>    
>>>
>>>>On 15 Oct 2003 18:14:50 GMT, melbamelbamelba@lycos.com wrote:
>>>>
>>>>      
>>>>
>>>>>Who is the author of DmJapan?
>>>>>
>>>>>What a great little gem of a map.
>>>>>
>>>>>        
>>>>>
>>>>What was great about it?  It's basically a sectioned box. 
>>>>
>>>>I agree that it is semi-attractive, what with the rock gardens and
>>>>such, but it's too small, and too simple to afford any level of
>>>>playability.  Am I missing something?
>>>>      
>>>>
>>>Yeah.  I'm missing playing it for more than 60 seconds.  I went back
>>>and actually spent some time on it.  For up to six players, it could
>>>be an interesting map.  It's minimalistic, so the first impression is
>>>that there is nothing of interest, but it's actually quite subtle...
>>>much like Japanese rock gardens themselves.  
>>>
>>>Thanks for pointing it out.
>>>    
>>>
>>
>>Heh.  And there's some kind of weird wind that lets you work the
>>rooftops.  Haven't figured out if you do something to trigger it, or
>>if you just have to be at the right place at the right time.  Wasn't
>>as simplistic as I thought.  ;-)
>>
>>  
>>
>So does this mean we'll be seeing DmJapan on Old Skool Classic DM? :)

Not even.  Old Skool is now cast in concrete.  There will be *no*
changes of any sort, whatsoever..... period.

A guy asked me the other day if I would consider adding map vote.  My
answer?  "This ain't a fuckin' democracy".  <g>
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From: Folk <Folk@folk.com>
Newsgroups: alt.games.unreal,alt.games.unreal.ed,alt.games.unreal.tournament
Subject: Re: Who made DmJapan ?
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