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7 messages
7 total messages Started by J. Fri, 26 Sep 2003 17:38
Real city map
#174062
Author: J.
Date: Fri, 26 Sep 2003 17:38
11 lines
1026 bytes
Hi guys.

Here’s a neat little map you might find interesting.

http://www.geocities.com/j4unreal

About half way down the page -  Dm Real City.zip

A urban map with more realistic features.

It will run on either Unreal or Unreal Tournament.
Re: Real city map
#174063
Author: Jim Hutchison
Date: Sun, 28 Sep 2003 23:29
15 lines
1284 bytes
Send us a link that works.


On 26 Sep 2003 17:38:17 GMT, nospam@yahoo.com (J.) wrote:

>http://www.geocities.com/j4unreal

jim h


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

http://www.jamesphotography.ca

More than photographs: free downloads, prizes, a bit of humour...
Re: Real city map
#174064
Author: On-Liner
Date: Sun, 28 Sep 2003 23:54
11 lines
1197 bytes
"Jim Hutchison" wrote
> Send us a link that works.
>
>
> (J.) wrote:
>
> >http://www.geocities.com/j4unreal


Try again, Jim.  The link worked fine for me just now.
Re: Real city map
#174065
Author: Visine
Date: Mon, 29 Sep 2003 22:11
3 lines
1187 bytes
it does work. Try again

Visine
Re: Real city map
#174066
Author: Visine
Date: Mon, 29 Sep 2003 22:12
3 lines
1312 bytes
Its a yahoo page so you have to get it before the bandwidth limit kicks in.

Vis
Re: Real city map
#174067
Author: xxx
Date: Fri, 12 Dec 2003 08:04
5 lines
1256 bytes
WOW! a blade runner map! very cool.  I worked as an art director for motion
capture and bones systems with westwood on our take on it! you did VERY
well!

Kristoffe brodeur
Re: Real city map
#174068
Author: J
Date: Sun, 14 Dec 2003 19:33
51 lines
2504 bytes
In article <RDeCb.368$5K3.314@nwrdny03.gnilink.net>, 
kristoffe.brodeur@verizon.net says...
>
>WOW! a blade runner map! very cool.  I worked as an art director for motion
>capture and bones systems with westwood on our take on it! you did VERY
>well!
>
>Kristoffe brodeur
>
>



You worked on the Blade Runner movie?

Wow! I’m honored!

Thanks Kris, I appreciate it. 

By the way, not sure which version you downloaded but I just recently made some 
changes to that map so it would run on v225. Also re-lit some of the movers and 
added an NPC.

When I originally made that map almost 2 years ago it was pretty big and 
wouldn’t run well except on high end PC’s, that’s why I gradually made smaller 
and smaller versions of it.

It should run a lot better now, but it’s still a bit heavy on the special 
effects so don’t expect it to yield the same frame rate as Deck 16. :-)


Also, please be aware there is another Blade Runner map for UT2003 made by a 
guy named John Falgate.

http://www.beyondunreal.com/dl.php/realmaps/angelheart/DM-2019.zip

John is in my opinion one of best mappers around. His work is simply brilliant. 
He’s the author of Dm Downtown, among others, and he is also one of the level 
designers for Devastation which is a new multiplayer game based on the Unreal 
engine. 

http://www.devastationgame.com/

If you get a chance I recommend you check out his maps. He’s a real talent and 
has achieved a level of excellence I can only aspire to. 

Thanks again and take care,

-J. 

http://www.geocities.com/j4unreal
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