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Article #174068

Re: Real city map

#174068
From: J
Date: Sun, 14 Dec 2003 19:33
51 lines
2504 bytes
In article <RDeCb.368$5K3.314@nwrdny03.gnilink.net>, 
kristoffe.brodeur@verizon.net says...
>
>WOW! a blade runner map! very cool.  I worked as an art director for motion
>capture and bones systems with westwood on our take on it! you did VERY
>well!
>
>Kristoffe brodeur
>
>



You worked on the Blade Runner movie?

Wow! I’m honored!

Thanks Kris, I appreciate it. 

By the way, not sure which version you downloaded but I just recently made some 
changes to that map so it would run on v225. Also re-lit some of the movers and 
added an NPC.

When I originally made that map almost 2 years ago it was pretty big and 
wouldn’t run well except on high end PC’s, that’s why I gradually made smaller 
and smaller versions of it.

It should run a lot better now, but it’s still a bit heavy on the special 
effects so don’t expect it to yield the same frame rate as Deck 16. :-)


Also, please be aware there is another Blade Runner map for UT2003 made by a 
guy named John Falgate.

http://www.beyondunreal.com/dl.php/realmaps/angelheart/DM-2019.zip

John is in my opinion one of best mappers around. His work is simply brilliant. 
He’s the author of Dm Downtown, among others, and he is also one of the level 
designers for Devastation which is a new multiplayer game based on the Unreal 
engine. 

http://www.devastationgame.com/

If you get a chance I recommend you check out his maps. He’s a real talent and 
has achieved a level of excellence I can only aspire to. 

Thanks again and take care,

-J. 

http://www.geocities.com/j4unreal
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From: nospam@yahoo.com (J)
Newsgroups: alt.games.unreal,alt.games.unreal.ed,alt.games.unreal.tournament
Subject: Re: Real city map
Date: 14 Dec 2003 19:33:37 GMT
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