🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.unreal
Article #70

Re: Unreal crash at 1st launch

#70
From: NOSPA... RudyL
Date: Wed, 27 May 1998 00:00
56 lines
2410 bytes
On Tue, 26 May 1998 21:46:25 -0700, "Patrick Van Osta"
<pvan...@earthlink.net> wrote:

>My system:
>Pentium 233mmx
>64 Mb EDO Ram
>4.3 Gb Harddrive ultra dma 33
>Diamond Edge 4Mb video card
>Diamond Monster 3D2 Voodoo2 8Mb card
>Guillemot/ubisoft maxisound gametheater 64 soundcard
>
>I have now tried to install Unreal several times (bothwith and without
>Directx5, of which I already had a version, running with Quake2, for
>instance).
>Every time I go to launch for the first time, the log comes onscreen and
>appears to be loading the game. I get asked whether I have a 3DFX card, and
>I get told that Voodoo Rush doesn’t work.
>Then, as the game is about to start, I see, for a split second, an attempt
>to open a window and then the screen goes black and NOTHING further happens.
>In fact, none of the keys work (escape, windows, etc) and I have to
>“ctl+alt+del” to close the game and usually I have to reboot to regain
>control of my system.
>
>I have many 3DFX-accelerated games (Quake1 and 2, Hexen2, Jedi Knight,
>Mysteries of the Sith, Turok, etc) and all worked fine in 800x600
>full-screen, 3DFX accelerated mode.
>
>Now, when I want to start Quake2, I get the following message:
>_GlideInit Environment: glide2x.dll expected Voodoo^2, none detected
>
>when I click on OK, I get:
>
>grSstSelect: non-existent SST
>
>Would you have any idea what’s going on here and how I get my computer back?
>I’m just about ready to give the Unreal CD away, as long as I can keep
>Quake2 working properly…
>Now, nothing related to the Voodoo card works, even the Diamond mini-icon in
>my taskbar, which brings up the display properties, generates the above
>error-message…
>I have removed and re-installed the card, with the latest drivers (the
>Monster ones ).
>
>Any help would be greatly appreciated.
>Patrick
>e-mail: pvan...@earthlink.net
>
>
>


It does the same thing on my computer except I get a runtime error
message.
If you get it fixed please let me know what you did 
e-mail: rs...@cyberenet.net
Technical Details
Message-ID: <356dea94.799011@news.snip.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <6kg5ru$bbl$1@suriname.it.earthlink.net>

Show Full Headers
Complete Article Headers
From: NOSPA...@snip.net (RudyL)
Subject: Re: Unreal crash at 1st launch
Date: 1998/05/27
Message-ID: <356dea94.799011@news.snip.net>
X-Deja-AN: 356934940
References: <6kg5ru$bbl$1@suriname.it.earthlink.net>
MIME-Version: 1.0
Newsgroups: alt.games.unreal
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit