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Thread View: alt.games.unreal.tournament
4 messages
4 total messages Started by cain Sat, 24 Jul 1999 00:00
to Mark Rein
#123
Author: cain
Date: Sat, 24 Jul 1999 00:00
11 lines
1227 bytes
i dont know who you are but if you have something to do with unreal then i
would like to ask something. ive just read the story behind UT and i loved
it nut, im so freaky with unreal hat i wonder if was possible that your gyes
could make an campeign about the human/skaarj war, a little like in RTS
where you get breifed and then you get set down on the target area with your
platoon and fight till you have reached your goal. and then you get up and
depending on how you did succes you get medals new missions weapons tech and
on and on. and the last campaign was to destroy the mothership where the
queen where. and you see some fantastic scenes and films. and when you
played it the second time then it wasnt the totally same mission because you
did it a little different this time than last.
Re: to Mark Rein
#124
Author: Archangel Co-30
Date: Sat, 24 Jul 1999 00:00
33 lines
1857 bytes
Mark Rein is the VP Marketing of Epic Megagames... I'm not sure he reads
this NG, but he tends to show up every now and then in the alt.games.unreal
newsgroup :) You might want to try there...

greetz

--

Archangel (Co30-NL) icq25095244

Co30 Clanevents page at http://co30.events.homepad.com

"I'm not crazy... I was sent from God. How can I be crazy?"

cain <ccc3...@vip.cybercity.dk> wrote in message
news:7ncr89$ab5$2@news.cybercity.dk...
> i dont know who you are but if you have something to do with unreal then i
> would like to ask something. ive just read the story behind UT and i loved
> it nut, im so freaky with unreal hat i wonder if was possible that your
gyes
> could make an campeign about the human/skaarj war, a little like in RTS
> where you get breifed and then you get set down on the target area with
your
> platoon and fight till you have reached your goal. and then you get up and
> depending on how you did succes you get medals new missions weapons tech
and
> on and on. and the last campaign was to destroy the mothership where the
> queen where. and you see some fantastic scenes and films. and when you
> played it the second time then it wasnt the totally same mission because
you
> did it a little different this time than last.
>
>
Re: to Mark Rein
#125
Author: Matt Kowalski
Date: Sat, 24 Jul 1999 00:00
28 lines
1769 bytes
The idea of UT is quite the opposite. There's no storyline at all. Just a
great multiplayer game. There was no storyline in Half-Life deathmatches,
were there?

--
>From - Matt Kowalski
Email - (Ma...@g0rdg.clara.net)


cain <ccc3...@vip.cybercity.dk> wrote in message
news:7ncr89$ab5$2@news.cybercity.dk...
> i dont know who you are but if you have something to do with unreal then i
> would like to ask something. ive just read the story behind UT and i loved
> it nut, im so freaky with unreal hat i wonder if was possible that your
gyes
> could make an campeign about the human/skaarj war, a little like in RTS
> where you get breifed and then you get set down on the target area with
your
> platoon and fight till you have reached your goal. and then you get up and
> depending on how you did succes you get medals new missions weapons tech
and
> on and on. and the last campaign was to destroy the mothership where the
> queen where. and you see some fantastic scenes and films. and when you
> played it the second time then it wasnt the totally same mission because
you
> did it a little different this time than last.
>
>
Re: to Mark Rein
#126
Author: Evil Cartman
Date: Sun, 25 Jul 1999 00:00
19 lines
1301 bytes
I beg to differ here,  there is a storyline to UT.   You'll just have to
wait for the game to be released to read it.  (or pick up the 221 beta I
think. which I don't have mind you)

--

<<The Beany Dog Clan>>
ICQ# 36011198


Matt Kowalski <Matt@g0rdg.clara.nett> wrote in message
news:Yuom3.2698$V21.95740@nnrp3.clara.net...
> The idea of UT is quite the opposite. There's no storyline at all. Just a
> great multiplayer game. There was no storyline in Half-Life deathmatches,
> were there?
>
> --
> From - Matt Kowalski
> Email - (Ma...@g0rdg.clara.net)
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