Thread View: alt.games.unreal.tournament
4 messages
4 total messages
Started by cain
Sat, 24 Jul 1999 00:00
to Mark Rein
Author: cain
Date: Sat, 24 Jul 1999 00:00
Date: Sat, 24 Jul 1999 00:00
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i dont know who you are but if you have something to do with unreal then i would like to ask something. ive just read the story behind UT and i loved it nut, im so freaky with unreal hat i wonder if was possible that your gyes could make an campeign about the human/skaarj war, a little like in RTS where you get breifed and then you get set down on the target area with your platoon and fight till you have reached your goal. and then you get up and depending on how you did succes you get medals new missions weapons tech and on and on. and the last campaign was to destroy the mothership where the queen where. and you see some fantastic scenes and films. and when you played it the second time then it wasnt the totally same mission because you did it a little different this time than last.
Re: to Mark Rein
Author: Archangel Co-30
Date: Sat, 24 Jul 1999 00:00
Date: Sat, 24 Jul 1999 00:00
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Mark Rein is the VP Marketing of Epic Megagames... I'm not sure he reads this NG, but he tends to show up every now and then in the alt.games.unreal newsgroup :) You might want to try there... greetz -- Archangel (Co30-NL) icq25095244 Co30 Clanevents page at http://co30.events.homepad.com "I'm not crazy... I was sent from God. How can I be crazy?" cain <ccc3...@vip.cybercity.dk> wrote in message news:7ncr89$ab5$2@news.cybercity.dk... > i dont know who you are but if you have something to do with unreal then i > would like to ask something. ive just read the story behind UT and i loved > it nut, im so freaky with unreal hat i wonder if was possible that your gyes > could make an campeign about the human/skaarj war, a little like in RTS > where you get breifed and then you get set down on the target area with your > platoon and fight till you have reached your goal. and then you get up and > depending on how you did succes you get medals new missions weapons tech and > on and on. and the last campaign was to destroy the mothership where the > queen where. and you see some fantastic scenes and films. and when you > played it the second time then it wasnt the totally same mission because you > did it a little different this time than last. > >
Re: to Mark Rein
Author: Matt Kowalski
Date: Sat, 24 Jul 1999 00:00
Date: Sat, 24 Jul 1999 00:00
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The idea of UT is quite the opposite. There's no storyline at all. Just a great multiplayer game. There was no storyline in Half-Life deathmatches, were there? -- >From - Matt Kowalski Email - (Ma...@g0rdg.clara.net) cain <ccc3...@vip.cybercity.dk> wrote in message news:7ncr89$ab5$2@news.cybercity.dk... > i dont know who you are but if you have something to do with unreal then i > would like to ask something. ive just read the story behind UT and i loved > it nut, im so freaky with unreal hat i wonder if was possible that your gyes > could make an campeign about the human/skaarj war, a little like in RTS > where you get breifed and then you get set down on the target area with your > platoon and fight till you have reached your goal. and then you get up and > depending on how you did succes you get medals new missions weapons tech and > on and on. and the last campaign was to destroy the mothership where the > queen where. and you see some fantastic scenes and films. and when you > played it the second time then it wasnt the totally same mission because you > did it a little different this time than last. > >
Re: to Mark Rein
Author: Evil Cartman
Date: Sun, 25 Jul 1999 00:00
Date: Sun, 25 Jul 1999 00:00
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I beg to differ here, there is a storyline to UT. You'll just have to wait for the game to be released to read it. (or pick up the 221 beta I think. which I don't have mind you) -- <<The Beany Dog Clan>> ICQ# 36011198 Matt Kowalski <Matt@g0rdg.clara.nett> wrote in message news:Yuom3.2698$V21.95740@nnrp3.clara.net... > The idea of UT is quite the opposite. There's no storyline at all. Just a > great multiplayer game. There was no storyline in Half-Life deathmatches, > were there? > > -- > From - Matt Kowalski > Email - (Ma...@g0rdg.clara.net)
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